National Institute on Deafness and Other Communication Disorders
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article
Effects of Gamification on Performance and Subjective Listening Effort on a Spatial Release From Masking Task
Aaron R. Seitz, G. Christopher Stecker, E. Sebastian Lelo de Larrea-Mancera, William J. Bologna et al.
Journal
Journal of Speech Language and Hearing Research
Topics
Virtual Reality Applications and Impacts
article
Effects of Gamification on Performance and Subjective Listening Effort on a Spatial Release From Masking Task
Aaron R. Seitz, G. Christopher Stecker, E. Sebastian Lelo de Larrea-Mancera, William J. Bologna, Frederick J. Gallun, Katie Esser, Katharine P. Buckheit
article en
Abstract
No abstract available for this paper.
Publication Tag
Journal of Speech Language and Hearing ResearchVol. 68(12)
Institutions
Northeastern University (US), Boys Town (US), Oregon Health & Science University (US), Boys Town National Research Hospital (US), Towson University (US)
Funders
Towson University, National Institute on Deafness and Other Communication Disorders