Effects of storytelling on user experience and performance in VR: a case study of Steady the drums!

Introduction Storytelling is widely recognized as an effective tool for increasing engagement and motivation in digital games and learning environments. However, its application and impact in virtual reality (VR) is still under‐researched due to the relative novelty of VR technology. In this study we explore the integration of storytelling elements into the game Steady the Drums! and examine their impact on user experience, performance and overall game appeal. Methods A comparative analysis was conducted with two groups: one group played a standard version of the game and the other a version enriched with a narrative. As the game aims to improve rhythm perception and skills, its impact on performance improvement in Tapping‐PROMS tests was also assessed. Results Storytelling improved the perceived hedonic qualities of the game and increased user engagement and interest. However, participants playing the storytelling version showed slightly lower focus and performance on rhythmic tasks compared to the non‐storytelling group. Despite this, both groups demonstrated significant improvements in rhythmic skills. Discussion The findings suggest that while storytelling enhances enjoyment and engagement, it may slightly reduce task‐focused performance in rhythm-based activities. Nevertheless, the observed improvement in rhythmic skills across both groups emphasizes the educational value of the game.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2025-11-14
DOI
https://doi.org/10.3389/frvir.2025.1674655
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

Effects of storytelling on user experience and performance in VR: a case study of Steady the drums!

Matevž Pesek, Klara Žnideršič, Zala Pregelj
Frontiers in Virtual Reality
Virtual Reality Applications and Impacts
article

Effects of storytelling on user experience and performance in VR: a case study of Steady the drums!

Matevž Pesek, Klara Žnideršič, Zala Pregelj
article en

Abstract

Introduction Storytelling is widely recognized as an effective tool for increasing engagement and motivation in digital games and learning environments. However, its application and impact in virtual reality (VR) is still under‐researched due to the relative novelty of VR technology. In this study we explore the integration of storytelling elements into the game Steady the Drums! and examine their impact on user experience, performance and overall game appeal. Methods A comparative analysis was conducted with two groups: one group played a standard version of the game and the other a version enriched with a narrative. As the game aims to improve rhythm perception and skills, its impact on performance improvement in Tapping‐PROMS tests was also assessed. Results Storytelling improved the perceived hedonic qualities of the game and increased user engagement and interest. However, participants playing the storytelling version showed slightly lower focus and performance on rhythmic tasks compared to the non‐storytelling group. Despite this, both groups demonstrated significant improvements in rhythmic skills. Discussion The findings suggest that while storytelling enhances enjoyment and engagement, it may slightly reduce task‐focused performance in rhythm-based activities. Nevertheless, the observed improvement in rhythmic skills across both groups emphasizes the educational value of the game.

Frontiers in Virtual RealityVol. 6
University of Ljubljana (SI)
Openalex Percentile: Top 65%
Virtual Reality Applications and Impacts
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Effects of storytelling on user experience and performance in VR: a case study of Steady the drums! — Matevž Pesek, Klara Žnideršič, et al. · Frontiers in Virtual Reality (2025) | TGRS Research Map | TGRS