Hierarchical Bayesian Guided Spatial-, Angular- and Temporal-Consistent View Synthesis

Neural Radiance Fields (NeRF) have gained significant attention due to their precise reconstruction and rapid inference capabilities, making them highly promising for applications in virtual reality and gaming. However, extending NeRF's capabilities to dynamic scenes remains underexplored, particularly in ensuring consistent and coherent reconstructions across space, time, and viewing angles. To address this challenge, we propose Scale-NeRF, a novel approach that organizes the training of dynamic NeRFs as a progressive, scale-based refinement process, grounded in hierarchical Bayesian theory. Scale-NeRF begins by reconstructing the radiance fields using coarse, large-scale frames and iteratively refines them with progressively smaller-scale frames. This hierarchical strategy, combined with a corresponding sampling approach and a newly introduced structural loss, ensures consistency and integrity throughout the reconstruction process. Experiments on public datasets validate the superiority of Scale-NeRF over traditional methods, especially in terms of the proposed metrics evaluating spatial, angular, and temporal consistency. Furthermore, Scale-NeRF demonstrates excellent dynamic reconstruction capabilities with real-time rendering, offering a significant advancement for applications demanding both high fidelity and real-time performance.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-11-12
DOI
https://doi.org/10.1109/tvcg.2025.3631702
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00
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article

Hierarchical Bayesian Guided Spatial-, Angular- and Temporal-Consistent View Synthesis

Hao Zhu, Zhan Ma, Xun Cao, Junyu Zhu et al.
IEEE Transactions on Visualization and Computer Graphics
Computer Graphics and Visualization Techniques
article

Hierarchical Bayesian Guided Spatial-, Angular- and Temporal-Consistent View Synthesis

Hao Zhu, Zhan Ma, Xun Cao, Junyu Zhu, Sheng Wang
article en

Abstract

Neural Radiance Fields (NeRF) have gained significant attention due to their precise reconstruction and rapid inference capabilities, making them highly promising for applications in virtual reality and gaming. However, extending NeRF's capabilities to dynamic scenes remains underexplored, particularly in ensuring consistent and coherent reconstructions across space, time, and viewing angles. To address this challenge, we propose Scale-NeRF, a novel approach that organizes the training of dynamic NeRFs as a progressive, scale-based refinement process, grounded in hierarchical Bayesian theory. Scale-NeRF begins by reconstructing the radiance fields using coarse, large-scale frames and iteratively refines them with progressively smaller-scale frames. This hierarchical strategy, combined with a corresponding sampling approach and a newly introduced structural loss, ensures consistency and integrity throughout the reconstruction process. Experiments on public datasets validate the superiority of Scale-NeRF over traditional methods, especially in terms of the proposed metrics evaluating spatial, angular, and temporal consistency. Furthermore, Scale-NeRF demonstrates excellent dynamic reconstruction capabilities with real-time rendering, offering a significant advancement for applications demanding both high fidelity and real-time performance.

IEEE Transactions on Visualization and Computer GraphicsVol. 32(2)
Zhejiang Sci-Tech University (CN), Nanjing University (CN)
Openalex Percentile: Top 44%
Computer Graphics and Visualization Techniques
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Hierarchical Bayesian Guided Spatial-, Angular- and Temporal-Consistent View Synthesis — Hao Zhu, Zhan Ma, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS