Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR

Transferring knowledge across generations is fundamental to human civilization, yet the challenge of passing on complex practical skills persists. Methods without a physically present instructor, such as videos, often fail to explain complex manual tasks, where spatial and social factors are critical. Technologies such as eXtended Reality and Artificial Intelligence hold the potential to retain expert knowledge and facilitate the creation of tailored, contextualized, and asynchronous explanations regardless of time and place. In contrast to videos, the learner's perspective can be different from the recorded perspective in XR. This paper investigates the impact of asynchronous first- and third-person perspectives and gaze visualizations on efficiency, feeling of embodiment, and connectedness during manual tasks. The empirical results of our study (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{N}=36$</tex>) show that the first-person perspective is better in quantitative measures and preferred by users. We identify best practices for presenting preserved knowledge and provide guidelines for designing future systems.

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Published
2025-10-08
DOI
https://doi.org/10.1109/ismar67309.2025.00136
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
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Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR

Florian Müller, Achim Köhler, Julian Rasch, Clara Sayffaerth et al.
Gaze Tracking and Assistive Technology
article

Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR

Florian Müller, Achim Köhler, Julian Rasch, Clara Sayffaerth, Albrecht Schmidt
article en

Abstract

Transferring knowledge across generations is fundamental to human civilization, yet the challenge of passing on complex practical skills persists. Methods without a physically present instructor, such as videos, often fail to explain complex manual tasks, where spatial and social factors are critical. Technologies such as eXtended Reality and Artificial Intelligence hold the potential to retain expert knowledge and facilitate the creation of tailored, contextualized, and asynchronous explanations regardless of time and place. In contrast to videos, the learner's perspective can be different from the recorded perspective in XR. This paper investigates the impact of asynchronous first- and third-person perspectives and gaze visualizations on efficiency, feeling of embodiment, and connectedness during manual tasks. The empirical results of our study (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{N}=36$</tex>) show that the first-person perspective is better in quantitative measures and preferred by users. We identify best practices for presenting preserved knowledge and provide guidelines for designing future systems.

LMU Klinikum (DE), Technische Universität Darmstadt (DE), Ludwig-Maximilians-Universität München (DE)
Openalex Percentile: Top 65%
Gaze Tracking and Assistive Technology
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