On myths, stories, models and games

While myths tend to be understood as a genre of narrative, I argue that it is more useful to understand myths as models for knowing the world and things in it. In doing so, we can also use myth as a way to understand gameworlds. Games both make use of existing ‘real-world’ myths as well as ‘emulating’ the process in the creation of fictional worlds that we can play within. Understanding games and myths as models allows us to put them together to better analyse how players inhabit and behave within games, and how they interpret them, both with reference to the gameworld itself as a self-contained ‘universe’ as well as with reference to the real-world influences that the developers are undeniably influenced by.

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Publication Details

Journal
Catalan Journal of Communication & Cultural Studies
Published
2025-10-01
DOI
https://doi.org/10.1386/cjcs_00130_7
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

On myths, stories, models and games

Dom Ford
Catalan Journal of Communication & Cultural Studies
Digital Games and Media
article

On myths, stories, models and games

Dom Ford
article en

Abstract

While myths tend to be understood as a genre of narrative, I argue that it is more useful to understand myths as models for knowing the world and things in it. In doing so, we can also use myth as a way to understand gameworlds. Games both make use of existing ‘real-world’ myths as well as ‘emulating’ the process in the creation of fictional worlds that we can play within. Understanding games and myths as models allows us to put them together to better analyse how players inhabit and behave within games, and how they interpret them, both with reference to the gameworld itself as a self-contained ‘universe’ as well as with reference to the real-world influences that the developers are undeniably influenced by.

Catalan Journal of Communication & Cultural StudiesVol. 17(2)
University of Bergen (NO)
Openalex Percentile: Top 56%
Digital Games and Media
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