Beyond the joystick: deep learning games for hand movement recovery
The study confirms the feasibility of using monocular camera-based computer vision for hand rehabilitation. Compared to existing low-cost rehabilitation tools, the proposed system provides an accessible, interactive, and affordable alternative. Integrating gesture recognition with gamified interfaces effectively supports dexterity recovery and motivates users through engaging gameplay. These findings establish a foundation for future development of AI-based rehabilitation platforms using standard camera devices.
Authors
- Aneesha Acharya K (ORCID: https://orcid.org/0000-0001-8644-8882)
- Surekha Kamath (ORCID: https://orcid.org/0000-0001-5567-166X)
- Vrinda Acharya (ORCID: https://orcid.org/0000-0002-1542-299X)
- Himansu Roy
Institutions
- Manipal Academy of Higher Education (IN)
Publication Details
- Journal
- Frontiers in Rehabilitation Sciences
- Published
- 2025-11-12
- DOI
- https://doi.org/10.3389/fresc.2025.1653302
- Primary Topic
- Stroke Rehabilitation and Recovery
- Type
- article
- Field-Weighted Citation Impact
- 0.00