Simulating conversations on social media with generative agent-based models

Large Language Models (LLMs) can generate realistic text resembling human-produced content. However, the ability of these models to simulate conversations on social media is still less explored. To investigate the potential and limitations of simulated text in this domain, we introduce network-simulator, a system to simulate conversations on social media. First, we simulate the macro structure of a conversation using Agent-Based Modeling (ABM). The generated structure defines who interacts with whom, the type of interaction, and the agent’s stance on the topic of the conversation. Subsequently, using the simulated interaction structure, our system generates prompts conditioned on the simulation variables, producing texts that are conditioned on the parameters of the predefined structure, guiding a micro simulation process. We compare human conversations with those simulated by our system. Based on stylistic and model-based metrics, we found that our system can simulate conversations on social media in various dimensions. However, we detected differences in metrics related to the predictability of text production. Furthermore, we examine the effect of true and false framings within simulated conversations, revealing that simulated discussions surrounding false information exhibit a more negative collective sentiment bias than those based on true content.

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Publication Details

Journal
EPJ Data Science
Published
2025-11-11
DOI
https://doi.org/10.1140/epjds/s13688-025-00593-3
Citations
1
Primary Topic
Opinion Dynamics and Social Influence
Type
article
Field-Weighted Citation Impact
1.32
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Simulating conversations on social media with generative agent-based models

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EPJ Data Science
Opinion Dynamics and Social Influence
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article

Simulating conversations on social media with generative agent-based models

M.J. Fernández, Marcelo Mendoza, Andrés Abeliuk, Felipe Rodríguez, Moongu Jeon, Eliana Providel, Andrés Carvallo, Nicolás Espina
article en
1 citations

Abstract

Large Language Models (LLMs) can generate realistic text resembling human-produced content. However, the ability of these models to simulate conversations on social media is still less explored. To investigate the potential and limitations of simulated text in this domain, we introduce network-simulator, a system to simulate conversations on social media. First, we simulate the macro structure of a conversation using Agent-Based Modeling (ABM). The generated structure defines who interacts with whom, the type of interaction, and the agent’s stance on the topic of the conversation. Subsequently, using the simulated interaction structure, our system generates prompts conditioned on the simulation variables, producing texts that are conditioned on the parameters of the predefined structure, guiding a micro simulation process. We compare human conversations with those simulated by our system. Based on stylistic and model-based metrics, we found that our system can simulate conversations on social media in various dimensions. However, we detected differences in metrics related to the predictability of text production. Furthermore, we examine the effect of true and false framings within simulated conversations, revealing that simulated discussions surrounding false information exhibit a more negative collective sentiment bias than those based on true content.

EPJ Data ScienceVol. 14(1)
École Polytechnique (FR), Pontificia Universidad Católica de Chile (CL), Millennium Institute for Integrative Biology (CL), University of Chile (CL), University of Valparaíso (CL), Politecnico di Milano (IT)
Openalex Percentile: Top 14%
Opinion Dynamics and Social Influence
1.32
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