Effects of Collaborative Generative Learning on Learners With Different Motivation Levels in AI-Enabled Immersive Virtual Environments

This study adopted a comparative experimental design to investigate the effects of collaborative generative learning (CGL) in an AI-enabled immersive virtual environment (AI-IVE) on learners with different motivation levels. Learners with high motivation levels (HML) showed strong interest in both the AI-IVE and the subject content, whereas learners with low motivation levels (LML) lacked interest in one or both aspects. A total of 67 ninth-grade students from two intact classes participated in the study. The classes were randomly assigned to either the experimental group or the control group. In the experimental group, students engaged collaboratively in generative learning activities using a structured CGL strategy with clearly defined roles, while in the control group, students completed the same activities individually using an individual generative learning (IGL) strategy. The results indicated that the CGL strategy enhanced both human-computer and learner-learner interactions, leading to improved learning outcomes in the AI-IVE. These effects were particularly evident in three aspects: (1) improved academic performance, knowledge retention, and transfer among LML learners; (2) increased situational interest, engagement, and self-efficacy; and (3) reduced cognitive load. These findings provide meaningful insights for the design and implementation of generative learning in AI-IVEs.

Authors

Institutions

Publication Details

Journal
Journal of Educational Computing Research
Published
2025-11-11
DOI
https://doi.org/10.1177/07356331251396412
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.94
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Effects of Collaborative Generative Learning on Learners With Different Motivation Levels in AI-Enabled Immersive Virtual Environments

Shuaizhen Jin, Zheng Zhong
1 citations
Journal of Educational Computing Research
Virtual Reality Applications and Impacts
1.94
article

Effects of Collaborative Generative Learning on Learners With Different Motivation Levels in AI-Enabled Immersive Virtual Environments

Shuaizhen Jin, Zheng Zhong
article en
1 citations

Abstract

This study adopted a comparative experimental design to investigate the effects of collaborative generative learning (CGL) in an AI-enabled immersive virtual environment (AI-IVE) on learners with different motivation levels. Learners with high motivation levels (HML) showed strong interest in both the AI-IVE and the subject content, whereas learners with low motivation levels (LML) lacked interest in one or both aspects. A total of 67 ninth-grade students from two intact classes participated in the study. The classes were randomly assigned to either the experimental group or the control group. In the experimental group, students engaged collaboratively in generative learning activities using a structured CGL strategy with clearly defined roles, while in the control group, students completed the same activities individually using an individual generative learning (IGL) strategy. The results indicated that the CGL strategy enhanced both human-computer and learner-learner interactions, leading to improved learning outcomes in the AI-IVE. These effects were particularly evident in three aspects: (1) improved academic performance, knowledge retention, and transfer among LML learners; (2) increased situational interest, engagement, and self-efficacy; and (3) reduced cognitive load. These findings provide meaningful insights for the design and implementation of generative learning in AI-IVEs.

Journal of Educational Computing ResearchVol. 64(2)
Central China Normal University (CN)
Openalex Percentile: Top 11%
Virtual Reality Applications and Impacts
1.94
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Effects of Collaborative Generative Learning on Learners With Different Motivation Levels in AI-Enabled Immersive Virtual Environments — Shuaizhen Jin, Zheng Zhong · Journal of Educational Computing Research (2025) | TGRS Research Map | TGRS