A survey on 3D editing based on NeRF and 3DGS

Abstract In recent years, 3D editing has become a significant research topic, primarily due to its ability to manipulate 3D assets in ways that fulfill the growing demand for personalized customization. The advent of radiance field-based methods, exemplified by pioneering frameworks such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), represents a pivotal innovation in scene representation and novel view synthesis, greatly enhancing the effectiveness and efficiency of 3D editing. This survey provides a comprehensive overview of the current advancements in 3D editing based on NeRF and 3DGS, systematically categorizing existing methods according to specific editing tasks while analyzing the current challenges and potential research directions. Our goal through this survey is to offer a comprehensive and valuable resource for researchers in the field, encouraging innovative ideas that may drive further progress in 3D editing.

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Publication Details

Journal
Frontiers of Computer Science
Published
2025-11-11
DOI
https://doi.org/10.1007/s11704-025-41176-9
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00

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article

A survey on 3D editing based on NeRF and 3DGS

Kai Xu, Renjiao Yi, Chenyang Zhu, Xinyao Liu
Frontiers of Computer Science
3D Shape Modeling and Analysis
article

A survey on 3D editing based on NeRF and 3DGS

Kai Xu, Renjiao Yi, Chenyang Zhu, Xinyao Liu
article en

Abstract

Abstract In recent years, 3D editing has become a significant research topic, primarily due to its ability to manipulate 3D assets in ways that fulfill the growing demand for personalized customization. The advent of radiance field-based methods, exemplified by pioneering frameworks such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), represents a pivotal innovation in scene representation and novel view synthesis, greatly enhancing the effectiveness and efficiency of 3D editing. This survey provides a comprehensive overview of the current advancements in 3D editing based on NeRF and 3DGS, systematically categorizing existing methods according to specific editing tasks while analyzing the current challenges and potential research directions. Our goal through this survey is to offer a comprehensive and valuable resource for researchers in the field, encouraging innovative ideas that may drive further progress in 3D editing.

Frontiers of Computer ScienceVol. 20(4)
National University of Defense Technology (CN)
National Natural Science Foundation of China, National University of Defense Technology
Openalex Percentile: Top 65%
3D Shape Modeling and Analysis
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A survey on 3D editing based on NeRF and 3DGS — Kai Xu, Renjiao Yi, et al. · Frontiers of Computer Science (2025) | TGRS Research Map | TGRS