Intrinsically motivated humans and agents in open-world exploration

What drives exploration? Understanding the intrinsic motivation to explore is a long-standing challenge in both cognitive science and AI. In this study, we directly compare adults, children aged 8 to 12 y, and AI agents exploring a complex, open-ended environment called Crafter ( 1 ). We study how three common information-theoretic intrinsic objectives—entropy, information gain, and empowerment—relate to their behavior. We find that all three are positively correlated with human exploration progress for both children and adults, although entropy and empowerment are more strongly related to exploration progress in children than information gain. Furthermore, across agents and humans we observe that entropy initially increases rapidly, then plateaus, while empowerment increases continuously, suggesting that in early exploration they look for novel states, while in advanced exploration they look for states they can control. Finally, we find preliminary evidence that private speech about goals may aid exploration in children. Our data are available at https://github.com/alyd/humans_in_crafter_data .

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Publication Details

Journal
Proceedings of the National Academy of Sciences
Published
2026-11-04
DOI
https://doi.org/10.1073/pnas.2612366123
Citations
7
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
11.48

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article

Intrinsically motivated humans and agents in open-world exploration

Pieter Abbeel, Eliza Kosoy, Alison Gopnik C, Yuqing Du et al.
7 citations
Proceedings of the National Academy of Sciences
Reinforcement Learning in Robotics
11.48
article

Intrinsically motivated humans and agents in open-world exploration

Pieter Abbeel, Eliza Kosoy, Alison Gopnik C, Yuqing Du, Maria Rufova, Aly Lidayan
article en
7 citations

Abstract

What drives exploration? Understanding the intrinsic motivation to explore is a long-standing challenge in both cognitive science and AI. In this study, we directly compare adults, children aged 8 to 12 y, and AI agents exploring a complex, open-ended environment called Crafter ( 1 ). We study how three common information-theoretic intrinsic objectives—entropy, information gain, and empowerment—relate to their behavior. We find that all three are positively correlated with human exploration progress for both children and adults, although entropy and empowerment are more strongly related to exploration progress in children than information gain. Furthermore, across agents and humans we observe that entropy initially increases rapidly, then plateaus, while empowerment increases continuously, suggesting that in early exploration they look for novel states, while in advanced exploration they look for states they can control. Finally, we find preliminary evidence that private speech about goals may aid exploration in children. Our data are available at https://github.com/alyd/humans_in_crafter_data .

Proceedings of the National Academy of SciencesVol. 123(45)
University of California, Berkeley (US)
U.S. Department of Defense, Multidisciplinary University Research Initiative, Office of Naval Research
Openalex Percentile: Top 2%
Reinforcement Learning in Robotics
11.48
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Intrinsically motivated humans and agents in open-world exploration — Pieter Abbeel, Eliza Kosoy, et al. · Proceedings of the National Academy of Sciences (2026) | TGRS Research Map | TGRS