From particles to precision. Simulating subsonic turbulence with smoothed particle hydrodynamics

The direct numerical simulation of subsonic turbulence with smoothed particle hydrodynamics (SPH) has traditionally been hampered by zeroth-order (E0) errors, inaccurate gradient evaluations, and excessive numerical dissipation. We aim to investigate whether a modern SPH formulation can overcome these challenges by comparing its results to those obtained with state-of-the-art non-SPH codes such as AREPO and GIZMO. We used the SPH-EXA code, a highly scalable, natively GPU-accelerated, state-of-the-art SPH code equipped with an integral-based gradient estimation, advanced artificial viscosity switches with a slope-limited reconstruction, a flexible family of pairing-resistant interpolation kernels, generalized volume elements, and improved handling of density contrasts, which maximizes Lagrangian compatibility. Our results show that SPH-EXA accurately reproduces the Kolmogorov inertial range scaling in the subsonic regime with increasing resolution, closely matching the results of state-of-the-art non-SPH methods. We also identify accurate grad-h terms as critical: a noisy standard implementation can imprint spurious granulation in the density field once dissipation is sufficiently reduced. We demonstrate that, with appropriate methodological advances, SPH can achieve a level of fidelity in modeling subsonic turbulence that rivals the most advanced Eulerian and moving-mesh approaches.

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Publication Details

Journal
Astronomy and Astrophysics
Published
2026-05-22
DOI
https://doi.org/10.1051/0004-6361/202659605
Primary Topic
Fluid Dynamics Simulations and Interactions
Type
article
Field-Weighted Citation Impact
0.00

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article

From particles to precision. Simulating subsonic turbulence with smoothed particle hydrodynamics

Domingo Garcı́a-Senz, Lucio Mayer, Rubén M. Cabezón, Florina M. Ciorba et al.
Astronomy and Astrophysics
Fluid Dynamics Simulations and Interactions
article

From particles to precision. Simulating subsonic turbulence with smoothed particle hydrodynamics

Domingo Garcı́a-Senz, Lucio Mayer, Rubén M. Cabezón, Florina M. Ciorba, Ralf S. Klessen, Osman Seckin Simsek, Sebastian Keller
article en

Abstract

The direct numerical simulation of subsonic turbulence with smoothed particle hydrodynamics (SPH) has traditionally been hampered by zeroth-order (E0) errors, inaccurate gradient evaluations, and excessive numerical dissipation. We aim to investigate whether a modern SPH formulation can overcome these challenges by comparing its results to those obtained with state-of-the-art non-SPH codes such as AREPO and GIZMO. We used the SPH-EXA code, a highly scalable, natively GPU-accelerated, state-of-the-art SPH code equipped with an integral-based gradient estimation, advanced artificial viscosity switches with a slope-limited reconstruction, a flexible family of pairing-resistant interpolation kernels, generalized volume elements, and improved handling of density contrasts, which maximizes Lagrangian compatibility. Our results show that SPH-EXA accurately reproduces the Kolmogorov inertial range scaling in the subsonic regime with increasing resolution, closely matching the results of state-of-the-art non-SPH methods. We also identify accurate grad-h terms as critical: a noisy standard implementation can imprint spurious granulation in the density field once dissipation is sufficiently reduced. We demonstrate that, with appropriate methodological advances, SPH can achieve a level of fidelity in modeling subsonic turbulence that rivals the most advanced Eulerian and moving-mesh approaches.

Astronomy and Astrophysics
European High Performance Computing Joint Undertaking, Bundesministerium für Wirtschaft und Energie, Centro Svizzero di Calcolo Scientifico, European Research Council
Openalex Percentile: Top 99%
Fluid Dynamics Simulations and Interactions
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