Innovative Sustainable Software Solutions for Green Fashion
The fashion and textiles industry is one of the most significant contributors to global carbon emissions and wastewater pollution. As a result, the fashion industry contributes significantly to climate change and water scarcity. Many studies have demonstrated that social networks and fast fashion marketing influence young people, often promoting unsustainable consumption habits. Environmental and green fashion education at all levels becomes imperative for dealing with this issue, as it promotes changes in consumer behaviour. In this paper, we propose to elaborate an e-Learning framework to teach children about sustainable fashion through interactive games, videos, and activities. This research will include focus group sessions and observation studies to investigate users’ perceptions and interaction patterns. The framework will provide equitable access to sustainability education and an outlook for future careers for children, which will help to address gaps in current educational resources and leverage technology to scale impact. This might be especially useful for children in rural and remote areas as well as children who face socioeconomic disadvantage. The future direction of research will include an analysis of interaction patterns with respect to learning results, as well as an evaluation of the impact of game activity types on the interest of learners in engaging in sustainable fashion.
Authors
- Maria Spichkova (ORCID: https://orcid.org/0000-0001-6882-1444)
- Carolina Quintero Rodriguez (ORCID: https://orcid.org/0000-0003-2919-4454)
- Michelle J. S. Spencer (ORCID: https://orcid.org/0000-0003-4646-1550)
- Rashmita Bardalai
Institutions
- MIT University (MK)
- RMIT University (AU)
Publication Details
- Journal
- Procedia Computer Science
- Published
- 2025-01-01
- DOI
- https://doi.org/10.1016/j.procs.2025.09.648
- Primary Topic
- Sustainability in Higher Education
- Type
- article
- Field-Weighted Citation Impact
- 0.00