Exploring the Applicability of Spatial Virtual Platforms Without VR Goggles: A Desktop-Based Case Study Using 3D CAD Models
In recent years, virtual platforms have emerged as powerful tools for immersive communication, education, and collaborative design. Among them, Spatial offers a widely accessible 3D environment that can be experienced not only through VR goggles but also on standard desktop systems. This paper explores the feasibility of using Spatial in a desktop 2D environment without VR goggles to visualize and evaluate 3D CAD models. We describe a practical workflow in which 3D models are uploaded into Spatial and viewed via a Mac desktop interface. Despite the limitations in immersion, we show that desktop interaction with Spatial still offers meaningful spatial understanding and interface operability, providing a low-barrier entry into virtual prototyping. We discuss implications for design education and outline future directions for integrating VR when available.
Authors
- Akiko Ogawa (ORCID: https://orcid.org/0000-0001-8684-288X)
- Michiko Yoshitake (ORCID: https://orcid.org/0000-0002-0973-5666)
- Hideyuki Kanematsu (ORCID: https://orcid.org/0000-0002-9144-6539)
- Takeshi Bessho (ORCID: https://orcid.org/0000-0001-8785-9114)
- Kuniaki Yajima
- Katsuko T. Nakahira
- Hidekazu Miura (ORCID: https://orcid.org/0000-0002-7318-2242)
- Dana M. Barry (ORCID: https://orcid.org/0000-0001-5662-7548)
- Ryoichi Ichino (ORCID: https://orcid.org/0000-0003-1897-9205)
- Takeshi Kogo (ORCID: https://orcid.org/0000-0002-8453-8830)
- Nobuyuki Ogawa
- Shin‐nosuke Suzuki
Institutions
- SUNY Canton (US)
- Clarkson University (US)
- Suzuka University of Medical Science (JP)
- Cornell University (US)
- Sendai National College of Technology (JP)
- Sakai Municipal Hospital (JP)
- National Institute of Technology, Gifu College (JP)
- National Institute of Technology (JP)
- National Institute of Technology, Kagoshima College (JP)
- National Institute of Technology, Suzuka College (JP)
- National Institute of Technology, Oyama College (JP)
- Nagoya University (JP)
- Nagaoka University of Technology (JP)
- The University of Osaka (JP)
Publication Details
- Journal
- Procedia Computer Science
- Published
- 2025-01-01
- DOI
- https://doi.org/10.1016/j.procs.2025.09.512
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00