Reflections on traditional and serious games-based training in military academies and the army

Serious Games (SGs) are increasingly recognized as valuable tools in military training and operational preparation. These digital applications are designed for learning and skill development rather than entertainment. In military contexts, SGs simulate combat scenarios, strengthen strategic thinking, and encourage collaboration among personnel, while reducing the risks and costs of traditional training. This article reflects on current training practices and highlights the potential of serious games and related simulations for the armed forces. The objective is to explore how military academies and corps employ SGs to address challenges associated with real-world drills. Examples are drawn from exercises conducted by NATO forces and the Greek army. The article also presents proposed solutions and emphasizes the continuous adaptation of SGs to meet evolving operational requirements. The review of 12 games demonstrates personalized training approaches, improving preparedness by replicating complex, dynamic, and realistic combat environments. Advancing research and refining methodologies in serious games remain essential for shaping the future of military training and broader strategic planning. Finally, the article considers the prospects of SGs in military contexts, stressing their transformative potential. Emerging technologies are expected to further enhance training effectiveness and readiness, ensuring armed forces remain equipped for modern and future challenges.

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Publication Details

Journal
The Journal of Defense Modeling and Simulation Applications Methodology Technology
Published
2025-11-06
DOI
https://doi.org/10.1177/15485129251385264
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Reflections on traditional and serious games-based training in military academies and the army

Nikolaos V. Karadimas
The Journal of Defense Modeling and Simulation Applications Methodology Technology
Educational Games and Gamification
article

Reflections on traditional and serious games-based training in military academies and the army

Nikolaos V. Karadimas
article en

Abstract

Serious Games (SGs) are increasingly recognized as valuable tools in military training and operational preparation. These digital applications are designed for learning and skill development rather than entertainment. In military contexts, SGs simulate combat scenarios, strengthen strategic thinking, and encourage collaboration among personnel, while reducing the risks and costs of traditional training. This article reflects on current training practices and highlights the potential of serious games and related simulations for the armed forces. The objective is to explore how military academies and corps employ SGs to address challenges associated with real-world drills. Examples are drawn from exercises conducted by NATO forces and the Greek army. The article also presents proposed solutions and emphasizes the continuous adaptation of SGs to meet evolving operational requirements. The review of 12 games demonstrates personalized training approaches, improving preparedness by replicating complex, dynamic, and realistic combat environments. Advancing research and refining methodologies in serious games remain essential for shaping the future of military training and broader strategic planning. Finally, the article considers the prospects of SGs in military contexts, stressing their transformative potential. Emerging technologies are expected to further enhance training effectiveness and readiness, ensuring armed forces remain equipped for modern and future challenges.

The Journal of Defense Modeling and Simulation Applications Methodology Technology
Hellenic Military Academy (GR)
Openalex Percentile: Top 64%
Educational Games and Gamification
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