Genetic Action Set Generation for Monte Carlo Tree Search in Six-Degree-of-Freedom Multi-Agent Overmatch

Teams of agents offer the potential to defeat higher-performance adversaries by employing intelligent coordination. This work examines how Monte Carlo tree search (MCTS) can be utilized for multi-agent, six-degree-of-freedom (6-DoF) engagements. This work introduces a novel approach to action space selection for known MCTS algorithm frameworks. This enables intelligent coordination for 6-DoF multi-agent adversarial game environments with continuous state and action spaces. Our framework leverages a genetic algorithm to determine subsets of algorithmically generated actions to overcome disadvantaged situations. We quantify the benefits of our proposed approach by examining multi-agent aerial engagements with F-16s and P-51Ds. We compare our approach to uncoordinated pure pursuit and reinforcement learning agents. Our results illustrate that the proposed genome-action-informed MCTS substantially increases the win rate compared to pure pursuit and baseline MCTS. These results hold across both aircraft platforms. In addition, we show how our algorithm can achieve high win rates even when operating at a large maneuverability or speed disadvantage. These results illustrate the benefits of MCTS for coordinating 6-DoF engagements and highlight the benefits of intelligent action space selection.

Authors

Institutions

Publication Details

Journal
Journal of Aerospace Information Systems
Published
2025-11-05
DOI
https://doi.org/10.2514/1.i011575
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Genetic Action Set Generation for Monte Carlo Tree Search in Six-Degree-of-Freedom Multi-Agent Overmatch

Anirban Mazumdar, Michael Connelly, Kyle Williams, Alan Gross et al.
Journal of Aerospace Information Systems
Guidance and Control Systems
article

Genetic Action Set Generation for Monte Carlo Tree Search in Six-Degree-of-Freedom Multi-Agent Overmatch

Anirban Mazumdar, Michael Connelly, Kyle Williams, Alan Gross, Rithesh Rajasekar, Kevin Choi
article en

Abstract

Teams of agents offer the potential to defeat higher-performance adversaries by employing intelligent coordination. This work examines how Monte Carlo tree search (MCTS) can be utilized for multi-agent, six-degree-of-freedom (6-DoF) engagements. This work introduces a novel approach to action space selection for known MCTS algorithm frameworks. This enables intelligent coordination for 6-DoF multi-agent adversarial game environments with continuous state and action spaces. Our framework leverages a genetic algorithm to determine subsets of algorithmically generated actions to overcome disadvantaged situations. We quantify the benefits of our proposed approach by examining multi-agent aerial engagements with F-16s and P-51Ds. We compare our approach to uncoordinated pure pursuit and reinforcement learning agents. Our results illustrate that the proposed genome-action-informed MCTS substantially increases the win rate compared to pure pursuit and baseline MCTS. These results hold across both aircraft platforms. In addition, we show how our algorithm can achieve high win rates even when operating at a large maneuverability or speed disadvantage. These results illustrate the benefits of MCTS for coordinating 6-DoF engagements and highlight the benefits of intelligent action space selection.

Journal of Aerospace Information SystemsVol. 23(2)
Georgia Institute of Technology (US), Sandia National Laboratories (US)
Openalex Percentile: Top 56%
Guidance and Control Systems
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Genetic Action Set Generation for Monte Carlo Tree Search in Six-Degree-of-Freedom Multi-Agent Overmatch — Anirban Mazumdar, Michael Connelly, et al. · Journal of Aerospace Information Systems (2025) | TGRS Research Map | TGRS