Haptic Reproduction of Virtual Textures Based on Ultrasonic Interference Principle

Ultrasonic phased arrays have shown promise in generating virtual texture haptics through haptics feedback points. However, factors such as skin vibration speed, amplitude variations, acoustic interference, and energy loss can influence textural haptics. In this study, using Spatiotemporal Modulation (STM), virtual textures are produced through movement of the focal point. The acoustic field of the ultrasonic phased array as well as the stress and strain experienced by the skin during texture perception are simulated by numerical analysis. At the same time, psychophysical experiments are conducted by volunteers to evaluate these textures. The experimental results indicate that as the focal rotation frequency increases, regions closer to the center experience more significant shear wave effects, resulting in longer shear wave propagation, reduced tangential stress amplitude, and a larger affected area. Moreover, as the frequency of the shear wave interference shifts, it results in increasingly complex textural representations.

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Publication Details

Journal
Applied Sciences
Published
2025-11-04
DOI
https://doi.org/10.3390/app152111742
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
0.00

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article

Haptic Reproduction of Virtual Textures Based on Ultrasonic Interference Principle

Wenjie Feng, Andi Liu, Ning Yang, Kuo Li et al.
Applied Sciences
Tactile and Sensory Interactions
article

Haptic Reproduction of Virtual Textures Based on Ultrasonic Interference Principle

Wenjie Feng, Andi Liu, Ning Yang, Kuo Li, Kan Feng, Sai Zhang, Yansong Wang, Si Chen, Weimin Ru
article en

Abstract

Ultrasonic phased arrays have shown promise in generating virtual texture haptics through haptics feedback points. However, factors such as skin vibration speed, amplitude variations, acoustic interference, and energy loss can influence textural haptics. In this study, using Spatiotemporal Modulation (STM), virtual textures are produced through movement of the focal point. The acoustic field of the ultrasonic phased array as well as the stress and strain experienced by the skin during texture perception are simulated by numerical analysis. At the same time, psychophysical experiments are conducted by volunteers to evaluate these textures. The experimental results indicate that as the focal rotation frequency increases, regions closer to the center experience more significant shear wave effects, resulting in longer shear wave propagation, reduced tangential stress amplitude, and a larger affected area. Moreover, as the frequency of the shear wave interference shifts, it results in increasingly complex textural representations.

Applied SciencesVol. 15(21)
Jiangsu University (CN), Jiangsu University of Science and Technology (CN)
National Natural Science Foundation of China, China Postdoctoral Science Foundation, State Key Laboratory of Tribology
Openalex Percentile: Top 68%
Tactile and Sensory Interactions
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Haptic Reproduction of Virtual Textures Based on Ultrasonic Interference Principle — Wenjie Feng, Andi Liu, et al. · Applied Sciences (2025) | TGRS Research Map | TGRS