Impact of imperceptible motion delay in avatar head movement away from a target on preference formation

This study investigated the effect of imperceptible motion delay in avatar head movements on preference formation among operators. Despite the growing importance of avatars in various applications, there is a notable lack of research on how subtle manipulations of avatar movements influence operator cognition and decision-making. By aligning the head and gaze directions, we developed a virtual avatar system designed to subtly manipulate the operator's attention toward specific objects using motion delay. The experimental results revealed that operators tend to prefer objects presented without motion delay, suggesting a negative effect of motion delay on preference formation. These findings highlight motion delay as a significant factor in directing attention and shaping preferences in virtual environments, which have implications for enhancing user experience and optimizing human-computer interaction design. It also emphasizes the necessity of protective measures in avatar-based systems to guard against subtle influences and underscores the ethical and security concerns related to these technologies.

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Publication Details

Journal
PLoS ONE
Published
2025-11-03
DOI
https://doi.org/10.1371/journal.pone.0328979
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

Impact of imperceptible motion delay in avatar head movement away from a target on preference formation

Yoshihiro Nakata, Hiroshi Ishiguro, Z. Yue
PLoS ONE
Virtual Reality Applications and Impacts
article

Impact of imperceptible motion delay in avatar head movement away from a target on preference formation

Yoshihiro Nakata, Hiroshi Ishiguro, Z. Yue
article en

Abstract

This study investigated the effect of imperceptible motion delay in avatar head movements on preference formation among operators. Despite the growing importance of avatars in various applications, there is a notable lack of research on how subtle manipulations of avatar movements influence operator cognition and decision-making. By aligning the head and gaze directions, we developed a virtual avatar system designed to subtly manipulate the operator's attention toward specific objects using motion delay. The experimental results revealed that operators tend to prefer objects presented without motion delay, suggesting a negative effect of motion delay on preference formation. These findings highlight motion delay as a significant factor in directing attention and shaping preferences in virtual environments, which have implications for enhancing user experience and optimizing human-computer interaction design. It also emphasizes the necessity of protective measures in avatar-based systems to guard against subtle influences and underscores the ethical and security concerns related to these technologies.

PLoS ONEVol. 20(11)
University of Electro-Communications (JP), The University of Osaka (JP)
Japan Science and Technology Agency, Moonshot Research and Development Program
Openalex Percentile: Top 67%
Virtual Reality Applications and Impacts
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