FROM FORMULAS TO FUN: CC FACTS RACE GAMIFIES FOOD AND BEVERAGE COST CONTROL LEARNING

Traditional pedagogical approaches frequently encounter obstacles, including limited student engagement and challenges in retaining complex formulas. This study investigates the efficacy of an educational online game, "CC Facts Race," designed to enhance comprehension of Food and Beverage (F&B) Cost Control concepts. The research was conducted at Polytechnic of Tuanku Syed Sirajuddin in Perlis, Malaysia, involving 150 participants from the Diploma in Resort Management (DHR) and Diploma in Foodservice (DHF) programs. Data were gathered through questionnaires, and a descriptive analysis was employed to evaluate the findings. Results indicate that students rated "CC Facts Race" highly for its usability, player experience, and overall satisfaction. The game was perceived as accessible, engaging, and effective in improving both understanding and retention of F&B cost control principles. This study concludes that "CC Facts Race" represents a valuable supplement to educational curricula, providing an interactive and enjoyable learning platform. Future research could explore longitudinal effects on knowledge retention and instructors’ perspectives regarding the integration of "CC Facts Race" into teaching practices.

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Publication Details

Journal
Journal of Academia
Published
2025-10-31
DOI
https://doi.org/10.24191/joa.v13i2.5488
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

FROM FORMULAS TO FUN: CC FACTS RACE GAMIFIES FOOD AND BEVERAGE COST CONTROL LEARNING

Nur Faizal, Zahirah Zulkifli, Shamsudeen Nassarawa Sanusi, Weı Boon Quah et al.
Journal of Academia
Educational Games and Gamification
article

FROM FORMULAS TO FUN: CC FACTS RACE GAMIFIES FOOD AND BEVERAGE COST CONTROL LEARNING

Nur Faizal, Zahirah Zulkifli, Shamsudeen Nassarawa Sanusi, Weı Boon Quah, Roseline Anak Kok, Nurul Fazira Mohamad Noor Afandi, Krissana Sommar, Dayang Shahiera Ellayana Shahsuzanni
article en

Abstract

Traditional pedagogical approaches frequently encounter obstacles, including limited student engagement and challenges in retaining complex formulas. This study investigates the efficacy of an educational online game, "CC Facts Race," designed to enhance comprehension of Food and Beverage (F&B) Cost Control concepts. The research was conducted at Polytechnic of Tuanku Syed Sirajuddin in Perlis, Malaysia, involving 150 participants from the Diploma in Resort Management (DHR) and Diploma in Foodservice (DHF) programs. Data were gathered through questionnaires, and a descriptive analysis was employed to evaluate the findings. Results indicate that students rated "CC Facts Race" highly for its usability, player experience, and overall satisfaction. The game was perceived as accessible, engaging, and effective in improving both understanding and retention of F&B cost control principles. This study concludes that "CC Facts Race" represents a valuable supplement to educational curricula, providing an interactive and enjoyable learning platform. Future research could explore longitudinal effects on knowledge retention and instructors’ perspectives regarding the integration of "CC Facts Race" into teaching practices.

Journal of AcademiaVol. 13(2)
Sultan Abdul Halim Hospital (MY), Politeknik Tuanku Syed Sirajuddin (MY)
Openalex Percentile: Top 65%
Educational Games and Gamification
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