The influence of specific cognitive training in virtual reality on the inhibition of elite young ice hockey players
The results show significant improvements in the flanker task for the intervention group in the sport-specific test for congruent and incongruent conditions. This suggests that CT in VR can potentially improve sport-specific inhibition skills in young ice hockey players, particularly in relation to dealing with distracting stimuli or distractors (flanker task). There were no prominent effects for domain-generic cognition tasks. Further research is needed to understand the long-term effects and the transferability of these training effects on ice hockey performance.
Authors
- Florian Heilmann (ORCID: https://orcid.org/0000-0003-1530-734X)
- Torsten Schubert (ORCID: https://orcid.org/0000-0002-6569-1194)
Institutions
- Martin Luther University Halle-Wittenberg (DE)
Publication Details
- Journal
- Frontiers in Sports and Active Living
- Published
- 2025-10-30
- DOI
- https://doi.org/10.3389/fspor.2025.1682165
- Citations
- 1
- Primary Topic
- Sport Psychology and Performance
- Type
- article
- Field-Weighted Citation Impact
- 3.44