Unite and Engage: Positive Experiences and Work Engagement through Digital Tools

As remote collaboration becomes central to contemporary work, it is crucial to understand how digital tools shape user experience (UX) and work engagement. This study examines how product design teams use Miro, an online collaborative whiteboard (OCW), to support collaboration in remote and hybrid work contexts. We identify unity as a core positive experience, consisting of four experiential forms: aggregation, relationality, connection, and fun. Using a sociomaterial lens, we show how these experiences emerge not from tool features alone, but from their entanglement with situated practices. Our contributions are fivefold: we (1) conceptualize unity as a distinct dimension of positive UX; (2) offer an epistemological response to HCI’s call for relational, entangled approaches; (3) trace how unity emerges through sociomaterial configurations; (4) link these experiences to psychological need fulfilment and work engagement; and (5) demonstrate how positive UX arises through ordinary moments of digital work.

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Publication Details

Journal
ACM Transactions on Computer-Human Interaction
Published
2025-10-28
DOI
https://doi.org/10.1145/3773036
Primary Topic
Innovative Human-Technology Interaction
Type
article
Field-Weighted Citation Impact
0.00
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article

Unite and Engage: Positive Experiences and Work Engagement through Digital Tools

Hertta Vuorenmaa, Virpi Roto, Pinar Simsek Caglar
ACM Transactions on Computer-Human Interaction
Innovative Human-Technology Interaction
article

Unite and Engage: Positive Experiences and Work Engagement through Digital Tools

Hertta Vuorenmaa, Virpi Roto, Pinar Simsek Caglar
article en

Abstract

As remote collaboration becomes central to contemporary work, it is crucial to understand how digital tools shape user experience (UX) and work engagement. This study examines how product design teams use Miro, an online collaborative whiteboard (OCW), to support collaboration in remote and hybrid work contexts. We identify unity as a core positive experience, consisting of four experiential forms: aggregation, relationality, connection, and fun. Using a sociomaterial lens, we show how these experiences emerge not from tool features alone, but from their entanglement with situated practices. Our contributions are fivefold: we (1) conceptualize unity as a distinct dimension of positive UX; (2) offer an epistemological response to HCI’s call for relational, entangled approaches; (3) trace how unity emerges through sociomaterial configurations; (4) link these experiences to psychological need fulfilment and work engagement; and (5) demonstrate how positive UX arises through ordinary moments of digital work.

ACM Transactions on Computer-Human InteractionVol. 33(1)
Hanken School of Economics (FI), Aalto University (FI)
Openalex Percentile: Top 69%
Innovative Human-Technology Interaction
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