Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality

These results suggest that VR effectively provides transferable spatial skills useful in real-life anatomy knowledge application. This study indicated that 2-dimensional resources alone are less efficient for teaching the 3-dimensional nature of carpal anatomy. We believe that spatial understanding, a transferable skill trained by 3-dimensional tools, is clinically relevant. This knowledge is applicable both in clinical clerkships and in graduate medical education.

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Publication Details

Journal
Plastic & Reconstructive Surgery Global Open
Published
2025-10-01
DOI
https://doi.org/10.1097/gox.0000000000007155
Primary Topic
Anatomy and Medical Technology
Type
article
Field-Weighted Citation Impact
0.00
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article

Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality

Linping Zhao, Devansh Saini, Marina A. Lentskevich, Oday Obaid et al.
Plastic & Reconstructive Surgery Global Open
Anatomy and Medical Technology
article

Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality

Linping Zhao, Devansh Saini, Marina A. Lentskevich, Oday Obaid, Michael J. Malinowski, Julia Corcoran, Pravin K. Patel
article en

Abstract

These results suggest that VR effectively provides transferable spatial skills useful in real-life anatomy knowledge application. This study indicated that 2-dimensional resources alone are less efficient for teaching the 3-dimensional nature of carpal anatomy. We believe that spatial understanding, a transferable skill trained by 3-dimensional tools, is clinically relevant. This knowledge is applicable both in clinical clerkships and in graduate medical education.

Plastic & Reconstructive Surgery Global OpenVol. 13(10)
University of Kentucky (US), Johns Hopkins University (US), Eastern Illinois University (US), University of Illinois Chicago (US), University of Illinois Hospital & Health Sciences System (US), Shriners Hospitals for Children - Chicago (US)
Openalex Percentile: Top 70%
Anatomy and Medical Technology
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Pilot Study: Gamification of Carpal Anatomy Education Using Virtual Reality — Linping Zhao, Devansh Saini, et al. · Plastic & Reconstructive Surgery Global Open (2025) | TGRS Research Map | TGRS