HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or calibrated multi-view images as inputs, whose applicability could be weakened in real-world scenarios with arbitrary and/or unknown camera poses. In this paper, we aim to generate the set of 3DGS attributes via a diffusion-based framework conditioned on human priors extracted from a single image. Specifically, we begin with carefully integrated human-centric feature extraction procedures to deduce informative conditioning signals. Based on our empirical observations that jointly learning the whole 3DGS attributes is challenging to optimize, we design a multi-stage generation strategy to obtain different types of 3DGS attributes. To facilitate the training process, we investigate constructing proxy ground-truth 3D Gaussian attributes as high-quality attribute-level supervision signals. Through extensive experiments, our HuGDiffusion shows significant performance improvements over the state-of-the-art methods.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-10-27
DOI
https://doi.org/10.1109/tvcg.2025.3625230
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
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article

HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion

Junhui Hou, Yingzhi Tang, Qijian Zhang
IEEE Transactions on Visualization and Computer Graphics
Advanced Vision and Imaging
article

HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion

Junhui Hou, Yingzhi Tang, Qijian Zhang
article en

Abstract

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or calibrated multi-view images as inputs, whose applicability could be weakened in real-world scenarios with arbitrary and/or unknown camera poses. In this paper, we aim to generate the set of 3DGS attributes via a diffusion-based framework conditioned on human priors extracted from a single image. Specifically, we begin with carefully integrated human-centric feature extraction procedures to deduce informative conditioning signals. Based on our empirical observations that jointly learning the whole 3DGS attributes is challenging to optimize, we design a multi-stage generation strategy to obtain different types of 3DGS attributes. To facilitate the training process, we investigate constructing proxy ground-truth 3D Gaussian attributes as high-quality attribute-level supervision signals. Through extensive experiments, our HuGDiffusion shows significant performance improvements over the state-of-the-art methods.

IEEE Transactions on Visualization and Computer GraphicsVol. 32(2)
City University of Hong Kong (HK), Tencent (China) (CN)
Openalex Percentile: Top 69%
Advanced Vision and Imaging
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