A path planning method based on noisy D3QN algorithm with N-step updates

To address the issues of unstable Q-value estimation and insufficient exploration during the early training stage of the Dueling Double Deep Q Network (D3QN), an N-step and Noisy D3QN algorithm is proposed. First, an N-step update strategy is designed, in which multi-step cumulative rewards replace single-step rewards. Second, learnable exploration noise is incorporated into the neural network so that each action selection of the mobile robot depends not only on the Q-value but also on stochastic perturbations, thereby enhancing exploration ability. Finally, ablation studies are conducted to quantify the incremental contributions of each component. Across multiple simulation environments with both static and dynamic obstacles, the proposed algorithm outperforms DDQN, D3QN, SAE-DDQN, and D3QN-PER in terms of average path length, average number of steps, and average traversal time. Furthermore, experiments in real-world environments verify the feasibility and robustness of the proposed method.

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Publication Details

Journal
Ain Shams Engineering Journal
Published
2025-10-25
DOI
https://doi.org/10.1016/j.asej.2025.103826
Citations
1
Primary Topic
Robotic Path Planning Algorithms
Type
article
Field-Weighted Citation Impact
1.28
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article

A path planning method based on noisy D3QN algorithm with N-step updates

Yuqing Yin, Huaquan Gan, Zhufei Leng, Yilin Wang et al.
1 citations
Ain Shams Engineering Journal
Robotic Path Planning Algorithms
1.28
article

A path planning method based on noisy D3QN algorithm with N-step updates

Yuqing Yin, Huaquan Gan, Zhufei Leng, Yilin Wang, Xiaobing Pei, Lieping Zhang, Ming Zhang
article en
1 citations

Abstract

To address the issues of unstable Q-value estimation and insufficient exploration during the early training stage of the Dueling Double Deep Q Network (D3QN), an N-step and Noisy D3QN algorithm is proposed. First, an N-step update strategy is designed, in which multi-step cumulative rewards replace single-step rewards. Second, learnable exploration noise is incorporated into the neural network so that each action selection of the mobile robot depends not only on the Q-value but also on stochastic perturbations, thereby enhancing exploration ability. Finally, ablation studies are conducted to quantify the incremental contributions of each component. Across multiple simulation environments with both static and dynamic obstacles, the proposed algorithm outperforms DDQN, D3QN, SAE-DDQN, and D3QN-PER in terms of average path length, average number of steps, and average traversal time. Furthermore, experiments in real-world environments verify the feasibility and robustness of the proposed method.

Ain Shams Engineering JournalVol. 17(1)
Shenzhen University (CN), Guilin University of Aerospace Technology (CN), Guilin University of Technology (CN)
Openalex Percentile: Top 15%
Robotic Path Planning Algorithms
1.28
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A path planning method based on noisy D3QN algorithm with N-step updates — Yuqing Yin, Huaquan Gan, et al. · Ain Shams Engineering Journal (2025) | TGRS Research Map | TGRS