Advanced deep reinforcement learning for optimizing 3D printing toolpaths: A framework with enhanced agent architectures, Count-Prioritized Replay, and curriculum learning

Optimizing toolpaths in 3D printing presents a significant challenge for achieving efficient and high-quality prints. In this study, a novel deep reinforcement learning (DRL) framework is proposed to overcome this problem. A core component of this framework is the proposed agent: Count-Prioritized Replay Deep Q-Network (CPR-DQN). The first key contribution is a developed simulation environment called PrintBoardEnv , which has curriculum learning built in. Secondly, a new method is developed for experience replay called Count-Prioritized Replay (CPR). The third key development is the CPR-DQN agent itself that uses a special architecture which includes features like Implicit Quantile Networks (IQN), Munchausen RL, Dueling, and Noisy Networks. Our agent is trained in two stages respectively, which is an offline pre-training, and then an online training. Our CPR-DQN agent is compared with other agents like DQN, Rainbow DQN, and Beyond The Rainbow (BTR). Furthermore, it is demonstrated that the CPR-DQN agent achieves great performance, highlighting the benefits of the proposed framework for toolpath optimization.

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Publication Details

Journal
Engineering Science and Technology an International Journal
Published
2025-10-25
DOI
https://doi.org/10.1016/j.jestch.2025.102205
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
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article

Advanced deep reinforcement learning for optimizing 3D printing toolpaths: A framework with enhanced agent architectures, Count-Prioritized Replay, and curriculum learning

Fatih V. Çelebi, Ahmed Merze
Engineering Science and Technology an International Journal
3D Shape Modeling and Analysis
article

Advanced deep reinforcement learning for optimizing 3D printing toolpaths: A framework with enhanced agent architectures, Count-Prioritized Replay, and curriculum learning

Fatih V. Çelebi, Ahmed Merze
article en

Abstract

Optimizing toolpaths in 3D printing presents a significant challenge for achieving efficient and high-quality prints. In this study, a novel deep reinforcement learning (DRL) framework is proposed to overcome this problem. A core component of this framework is the proposed agent: Count-Prioritized Replay Deep Q-Network (CPR-DQN). The first key contribution is a developed simulation environment called PrintBoardEnv , which has curriculum learning built in. Secondly, a new method is developed for experience replay called Count-Prioritized Replay (CPR). The third key development is the CPR-DQN agent itself that uses a special architecture which includes features like Implicit Quantile Networks (IQN), Munchausen RL, Dueling, and Noisy Networks. Our agent is trained in two stages respectively, which is an offline pre-training, and then an online training. Our CPR-DQN agent is compared with other agents like DQN, Rainbow DQN, and Beyond The Rainbow (BTR). Furthermore, it is demonstrated that the CPR-DQN agent achieves great performance, highlighting the benefits of the proposed framework for toolpath optimization.

Engineering Science and Technology an International JournalVol. 72
Ankara University (TR)
Openalex Percentile: Top 67%
3D Shape Modeling and Analysis
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