Learning Differentiable Reachability Maps for Optimization-Based Humanoid Motion Generation
To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space that takes positive values only in regions reachable by the robot's end-effector. A key feature of this representation is that it is continuous and differentiable with respect to task-space coordinates, enabling its direct use as constraints in continuous optimization for humanoid motion planning. We describe a method to learn such differentiable reachability maps from a set of end-effector poses generated using a robot's kinematic model, using either a neural network or a support vector machine as the learning model. By incorporating the learned reachability map as a constraint, we formulate humanoid motion generation as a continuous optimization problem. We demonstrate that the proposed approach efficiently solves various motion planning problems, including footstep planning, multi-contact motion planning, and loco-manipulation planning for humanoid robots.
Authors
- Mitsuharu Morisawa (ORCID: https://orcid.org/0000-0003-0056-4335)
- Iori Kumagai (ORCID: https://orcid.org/0000-0003-4204-4282)
- Masaki Murooka (ORCID: https://orcid.org/0000-0002-1258-0431)
- Fumio Kanehiro (ORCID: https://orcid.org/0000-0002-0277-3467)
Institutions
- National Institute of Advanced Industrial Science and Technology (JP)
Publication Details
- Published
- 2025-09-30
- DOI
- https://doi.org/10.1109/humanoids65713.2025.11203189
- Primary Topic
- Human Motion and Animation
- Type
- article
- Field-Weighted Citation Impact
- 0.00