Explainable machine learning models for classifying reactions within crowd noise during men's collegiate basketball games

Crowds at collegiate basketball games react acoustically to events on the court in many ways, including applauding, chanting, cheering, and making distracting noises. Acoustic features can be extracted from recordings of crowds at basketball games to train machine learning models to classify crowd reactions. Such models may help identify crowd mood, which could help players secure fair contracts, venues refine fan experience, and safety personnel improve emergency response services or to minimize conflict in policing. By exposing the key features in these models, feature selection highlights physical insights about crowd noise, reduces computational costs, and often improves model performance. Feature selection is performed using random forests and least absolute shrinkage and selection operator logistic regression to identify the most useful acoustic features for identifying and classifying crowd reactions. The importance of including short-term feature temporal histories in the feature vector is also evaluated. Features related to specific 1/3-octave band shapes, sound level, and tonality are highly relevant for classifying crowd reactions. Additionally, the inclusion of feature temporal histories can increase classifier accuracies by up to 12%. Interestingly, some features are better predictors of future crowd reactions than current reactions. Reduced feature sets are human-interpretable on a case-by-case basis for the crowd reactions they predict.

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Publication Details

Journal
The Journal of the Acoustical Society of America
Published
2025-10-01
DOI
https://doi.org/10.1121/10.0039709
Primary Topic
Music and Audio Processing
Type
article
Field-Weighted Citation Impact
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article

Explainable machine learning models for classifying reactions within crowd noise during men's collegiate basketball games

Shannon Proksch, Kent L. Gee, Katrina Pedersen, Mark K. Transtrum et al.
The Journal of the Acoustical Society of America
Music and Audio Processing
article

Explainable machine learning models for classifying reactions within crowd noise during men's collegiate basketball games

Shannon Proksch, Kent L. Gee, Katrina Pedersen, Mark K. Transtrum, Mitchell C. Cutler, Jason D. Bickmore, Eli Farrer
article en

Abstract

Crowds at collegiate basketball games react acoustically to events on the court in many ways, including applauding, chanting, cheering, and making distracting noises. Acoustic features can be extracted from recordings of crowds at basketball games to train machine learning models to classify crowd reactions. Such models may help identify crowd mood, which could help players secure fair contracts, venues refine fan experience, and safety personnel improve emergency response services or to minimize conflict in policing. By exposing the key features in these models, feature selection highlights physical insights about crowd noise, reduces computational costs, and often improves model performance. Feature selection is performed using random forests and least absolute shrinkage and selection operator logistic regression to identify the most useful acoustic features for identifying and classifying crowd reactions. The importance of including short-term feature temporal histories in the feature vector is also evaluated. Features related to specific 1/3-octave band shapes, sound level, and tonality are highly relevant for classifying crowd reactions. Additionally, the inclusion of feature temporal histories can increase classifier accuracies by up to 12%. Interestingly, some features are better predictors of future crowd reactions than current reactions. Reduced feature sets are human-interpretable on a case-by-case basis for the crowd reactions they predict.

The Journal of the Acoustical Society of AmericaVol. 158(4)
Brigham Young University (US), Augustana University (US)
Openalex Percentile: Top 61%
Music and Audio Processing
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