Application of Life Simulation Games in Teaching Network Security and Cryptography

Information security-related mathematical methods are used in the science of cryptography. A collection of methods that offer information security, cryptography is more than just a means of concealing messages. Using only presentation slides or video links at each meeting, the interaction between lecturers and students via SIPEJAR e-learning hinders the Network Security and Cryptography learning process at the State University of Malang (UM) Information Engineering (IT) Undergraduate Study Program. To help students learn more about the area of encoding using SIPEJAR, a game that explicitly explains cryptography was created using these several challenges as the background. The creation of a cryptographic life simulation game is intended to serve as a teaching and learning aid for lecturers and students. Students are expected to better understand related material in a learning atmosphere that is new, more interesting, opens the horizons of the mind, and is more investigative. After going through the equivalence partitioning testing process, in general this system produces a total percentage of 100% in system item test success in the testing process of the 6 item tests carried out and a respondent satisfaction percentage of 84.3%. Thus, the system is running according to the prototype design.

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Publication Details

Journal
Journal of Information Systems and Informatics
Published
2025-09-21
DOI
https://doi.org/10.51519/journalisi.v7i3.1161
Primary Topic
Ideological and Political Education
Type
article
Field-Weighted Citation Impact
0.00
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article

Application of Life Simulation Games in Teaching Network Security and Cryptography

Agusta Rakhmat Taufani, Tri Retnaningsih Soeprobowati, Catur Edi Widodo
Journal of Information Systems and Informatics
Ideological and Political Education
article

Application of Life Simulation Games in Teaching Network Security and Cryptography

Agusta Rakhmat Taufani, Tri Retnaningsih Soeprobowati, Catur Edi Widodo
article en

Abstract

Information security-related mathematical methods are used in the science of cryptography. A collection of methods that offer information security, cryptography is more than just a means of concealing messages. Using only presentation slides or video links at each meeting, the interaction between lecturers and students via SIPEJAR e-learning hinders the Network Security and Cryptography learning process at the State University of Malang (UM) Information Engineering (IT) Undergraduate Study Program. To help students learn more about the area of encoding using SIPEJAR, a game that explicitly explains cryptography was created using these several challenges as the background. The creation of a cryptographic life simulation game is intended to serve as a teaching and learning aid for lecturers and students. Students are expected to better understand related material in a learning atmosphere that is new, more interesting, opens the horizons of the mind, and is more investigative. After going through the equivalence partitioning testing process, in general this system produces a total percentage of 100% in system item test success in the testing process of the 6 item tests carried out and a respondent satisfaction percentage of 84.3%. Thus, the system is running according to the prototype design.

Journal of Information Systems and InformaticsVol. 7(3)
State University of Malang (ID), Diponegoro University (ID)
Openalex Percentile: Top 68%
Ideological and Political Education
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