Cybersecurity Education Using Gamification: Systematic Literature Review
This systematic research investigates gamification in cybersecurity education, focusing on its effectiveness, implementation, and adoption.The study consolidates existing literature and concludes that the majority of cybersecurity gamification research emphasizes formal education, particularly at the university level, whereas business training and cybersecurity awareness remain inadequately addressed.In the study, gamification systems are categorized as web-based, application-based, or tabletop, each offering distinct advantages in accessibility and user engagement.Gamification has shown potential in enhancing cybersecurity awareness and training.
Authors
- Tony Xing Tan (ORCID: https://orcid.org/0000-0001-9496-3470)
- Raihana Syahirah Abdullah
- Zaki Mas’ud
Publication Details
- Journal
- International Journal of Academic Research in Business and Social Sciences
- Published
- 2025-10-18
- DOI
- https://doi.org/10.6007/ijarbss/v15-i10/26583
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00