Mapping the production stage of a video game localization project with actor-network theory

Abstract The video game localization industry has undergone rapid development and expansion, entailing newly emerging roles, and technologies. Academia has strived to keep up; however, due to industry restrictions, researchers and institutions lack an in-depth understanding of what occurs within the production stage of a project, and how the various professionals interact. This research delineates and contextualizes the roles and responsibilities of those involved in the production stage of localization projects. Actor-network theory (ANT) is utilized to map and trace the actions and relationships, between the human and non-human actors involved in a Chinese-to-English video game localization project. This involved observing four professional translation teams working on the same text and has enabled a clear delineation of the complex roles and responsibilities of the linguists and project managers. Furthermore, it highlights how different roles require different skillsets.

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Publication Details

Journal
Digital Translation
Published
2025-10-17
DOI
https://doi.org/10.1075/dt.25004.rob
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Mapping the production stage of a video game localization project with actor-network theory

Dariush Robertson
Digital Translation
Digital Games and Media
article

Mapping the production stage of a video game localization project with actor-network theory

Dariush Robertson
article en

Abstract

Abstract The video game localization industry has undergone rapid development and expansion, entailing newly emerging roles, and technologies. Academia has strived to keep up; however, due to industry restrictions, researchers and institutions lack an in-depth understanding of what occurs within the production stage of a project, and how the various professionals interact. This research delineates and contextualizes the roles and responsibilities of those involved in the production stage of localization projects. Actor-network theory (ANT) is utilized to map and trace the actions and relationships, between the human and non-human actors involved in a Chinese-to-English video game localization project. This involved observing four professional translation teams working on the same text and has enabled a clear delineation of the complex roles and responsibilities of the linguists and project managers. Furthermore, it highlights how different roles require different skillsets.

Digital TranslationVol. 12(2)
Leiden University (NL), Newcastle University (GB)
Openalex Percentile: Top 61%
Digital Games and Media
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