Leveling Up or Dropping Out: Searching for Learning Routines in Crowdsourced Environments

We explore patterns of interaction with different learning resources (e.g., forums) to predict learning outcomes in an online citizen science project called Gravity Spy. To explore how volunteers engage with and benefit from these resources, we categorize them based on Sørensen's three forms of presence in learning environments: authority-subject, agent-centered, and communal presence. Methodologically, we apply sequence analysis to traces of volunteer interactions with the project to identify engagement patterns with these resources that predict learning. Our interpretation of these patterns is augmented by insights gleaned from interviews with volunteers about their work and use of learning resources. We find that early in the project, volunteers have only a simple task to learn, and completing that task is most predictive of their learning. At more advanced levels, when tasks become more complex, discussions with other volunteers become increasingly important, and interaction patterns become more varied. Viewing learning as a series of routines allows us to articulate precisely how and in what context learning occurs. We conclude by discussing the implications of these findings for designing citizen science projects that promote learning.

Authors

Institutions

Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2025-10-16
DOI
https://doi.org/10.1145/3757489
Primary Topic
Wikis in Education and Collaboration
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Leveling Up or Dropping Out: Searching for Learning Routines in Crowdsourced Environments

Kevin Crowston, A. Madhu Vamsi, Corey Jackson, Alexander O. Smith et al.
Proceedings of the ACM on Human-Computer Interaction
Wikis in Education and Collaboration
article

Leveling Up or Dropping Out: Searching for Learning Routines in Crowdsourced Environments

Kevin Crowston, A. Madhu Vamsi, Corey Jackson, Alexander O. Smith, Carsten Østerlund
article en

Abstract

We explore patterns of interaction with different learning resources (e.g., forums) to predict learning outcomes in an online citizen science project called Gravity Spy. To explore how volunteers engage with and benefit from these resources, we categorize them based on Sørensen's three forms of presence in learning environments: authority-subject, agent-centered, and communal presence. Methodologically, we apply sequence analysis to traces of volunteer interactions with the project to identify engagement patterns with these resources that predict learning. Our interpretation of these patterns is augmented by insights gleaned from interviews with volunteers about their work and use of learning resources. We find that early in the project, volunteers have only a simple task to learn, and completing that task is most predictive of their learning. At more advanced levels, when tasks become more complex, discussions with other volunteers become increasingly important, and interaction patterns become more varied. Viewing learning as a series of routines allows us to articulate precisely how and in what context learning occurs. We conclude by discussing the implications of these findings for designing citizen science projects that promote learning.

Proceedings of the ACM on Human-Computer InteractionVol. 9(7)
University of Wisconsin–Madison (US), Syracuse University (US)
Openalex Percentile: Top 66%
Wikis in Education and Collaboration
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Leveling Up or Dropping Out: Searching for Learning Routines in Crowdsourced Environments — Kevin Crowston, A. Madhu Vamsi, et al. · Proceedings of the ACM on Human-Computer Interaction (2025) | TGRS Research Map | TGRS