The Virtual Concert-goer: Audience Perspectives on Remote Music Performances

Our work explores how audiences perceive and engage with remote music events. The shift to digital platforms has transformed the live music experience, leading to the rise of remote music performances. Following the COVID-19 pandemic, platforms such as Twitch have been repurposed and surged in popularity as meaningful outlets for live music dissemination. Concurrently, novel platforms specifically crafted for music events have begun to emerge. Understanding the preferences and challenges of remote music audiences is crucial because it guides the development of platforms that effectively answer varied user needs, which could enhance overall engagement and shape the future of music consumption. For this, we employed a qualitative multi-method approach, including a survey, interviews, and event observations, to start mapping the design space of remote music performances and capture a wide spectrum of audience perspectives. Our findings reveal audience engagement patterns in remote music events across different digital platforms, highlighting unmet needs, desires as well as opportunities for future HCI work in this area.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2025-10-16
DOI
https://doi.org/10.1145/3757431
Citations
1
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
4.20
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article

The Virtual Concert-goer: Audience Perspectives on Remote Music Performances

Chee Siang Ang, Luca Turchet, Alexandra Covaci, Boyd Branch et al.
1 citations
Proceedings of the ACM on Human-Computer Interaction
Digital Games and Media
4.20
article

The Virtual Concert-goer: Audience Perspectives on Remote Music Performances

Chee Siang Ang, Luca Turchet, Alexandra Covaci, Boyd Branch, Sophia Ppali, Alberto Boem, Max Scorer, Elena Ppali
article en
1 citations

Abstract

Our work explores how audiences perceive and engage with remote music events. The shift to digital platforms has transformed the live music experience, leading to the rise of remote music performances. Following the COVID-19 pandemic, platforms such as Twitch have been repurposed and surged in popularity as meaningful outlets for live music dissemination. Concurrently, novel platforms specifically crafted for music events have begun to emerge. Understanding the preferences and challenges of remote music audiences is crucial because it guides the development of platforms that effectively answer varied user needs, which could enhance overall engagement and shape the future of music consumption. For this, we employed a qualitative multi-method approach, including a survey, interviews, and event observations, to start mapping the design space of remote music performances and capture a wide spectrum of audience perspectives. Our findings reveal audience engagement patterns in remote music events across different digital platforms, highlighting unmet needs, desires as well as opportunities for future HCI work in this area.

Proceedings of the ACM on Human-Computer InteractionVol. 9(7)
University of Eastern Finland (FI), University of Trento (IT), University of Kent (GB), University of Cyprus (CY), University of Southampton (GB)
Openalex Percentile: Top 5%
Digital Games and Media
4.20
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