Game Changer: Unveiling the Significance of Game Design Elements as Encouragement Strategies during Maximal Exercise Testing

Maximal exercise testing is a fundamental component of sports medicine and clinical practice, essential for evaluating physical fitness, tailoring training programs, and diagnosing health conditions. A crucial aspect of maximal exercise testing is ensuring that participants exert maximal effort, as insufficient effort can compromise the validity of results, potentially leading to misdiagnoses, misinterpretation of outcomes, and inappropriate exercise recommendations. Various strategies, including verbal, audio, and video-based methods, have been used in research and practice to encourage maximal effort. Despite the recognized importance of these strategies, understanding of them remains limited, with recommendations being either inconsistent or entirely lacking. Notably, innovative approaches that harness the potential of digital methods are still relatively scarce. In this article, we discuss the potential of incorporating game elements as an innovative encouragement strategy during maximal exercise testing. Drawing from research on exergaming, we provide examples of impactful game features and discuss their potential integration into exercise testing. This innovative approach has the potential to improve test reliability, enhance validity, streamline workflows, and positively influence attitudes toward exercise testing. We advocate for establishing a new area of research focused on gamifying maximal exercise tests to elevate exercise diagnostics to the next level.

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Publication Details

Journal
Sports Medicine - Open
Published
2025-10-15
DOI
https://doi.org/10.1186/s40798-025-00922-w
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
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article

Game Changer: Unveiling the Significance of Game Design Elements as Encouragement Strategies during Maximal Exercise Testing

Ralf Brand, Daniel Hug, Anna Lisa Martin‐Niedecken, Florian Mueller et al.
1 citations
Sports Medicine - Open
Educational Games and Gamification
3.44
article

Game Changer: Unveiling the Significance of Game Design Elements as Encouragement Strategies during Maximal Exercise Testing

Ralf Brand, Daniel Hug, Anna Lisa Martin‐Niedecken, Florian Mueller, Sascha Ketelhut
article en
1 citations

Abstract

Maximal exercise testing is a fundamental component of sports medicine and clinical practice, essential for evaluating physical fitness, tailoring training programs, and diagnosing health conditions. A crucial aspect of maximal exercise testing is ensuring that participants exert maximal effort, as insufficient effort can compromise the validity of results, potentially leading to misdiagnoses, misinterpretation of outcomes, and inappropriate exercise recommendations. Various strategies, including verbal, audio, and video-based methods, have been used in research and practice to encourage maximal effort. Despite the recognized importance of these strategies, understanding of them remains limited, with recommendations being either inconsistent or entirely lacking. Notably, innovative approaches that harness the potential of digital methods are still relatively scarce. In this article, we discuss the potential of incorporating game elements as an innovative encouragement strategy during maximal exercise testing. Drawing from research on exergaming, we provide examples of impactful game features and discuss their potential integration into exercise testing. This innovative approach has the potential to improve test reliability, enhance validity, streamline workflows, and positively influence attitudes toward exercise testing. We advocate for establishing a new area of research focused on gamifying maximal exercise tests to elevate exercise diagnostics to the next level.

Sports Medicine - OpenVol. 11(1)
University of Bern (CH), University of Potsdam (DE), Monash University (AU), Zurich University of the Arts (CH)
Openalex Percentile: Top 7%
Educational Games and Gamification
3.44
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