Efficient Distributed Learning in Stochastic Non-Cooperative Games Without Information Exchange

In this work, we study stochastic non-cooperative games, where only noisy black-box function evaluations are available to estimate the cost function for each player. Since each player’s cost function depends on both its own decision variables and its rivals’ decision variables, local information needs to be exchanged through a center/network in most existing work for seeking the Nash equilibrium (NE). We propose a new stochastic distributed learning algorithm that does not require communications among players. The proposed algorithm uses simultaneous perturbation method to estimate the gradient of each cost function, and uses mirror descent method to search for the NE. We provide asymptotic analysis for the bias and variance of gradient estimates, and show the proposed algorithm converges to the NE in mean square for the class of strictly monotone games at the optimal rate. The effectiveness of the proposed method is buttressed in a numerical experiment.

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Publication Details

Journal
Asia Pacific Journal of Operational Research
Published
2025-09-21
DOI
https://doi.org/10.1142/s0217595925400123
Citations
1
Primary Topic
Distributed Sensor Networks and Detection Algorithms
Type
article
Field-Weighted Citation Impact
1.49
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article

Efficient Distributed Learning in Stochastic Non-Cooperative Games Without Information Exchange

Haidong Li, Zimiao He
1 citations
Asia Pacific Journal of Operational Research
Distributed Sensor Networks and Detection Algorithms
1.49
article

Efficient Distributed Learning in Stochastic Non-Cooperative Games Without Information Exchange

Haidong Li, Zimiao He
article en
1 citations

Abstract

In this work, we study stochastic non-cooperative games, where only noisy black-box function evaluations are available to estimate the cost function for each player. Since each player’s cost function depends on both its own decision variables and its rivals’ decision variables, local information needs to be exchanged through a center/network in most existing work for seeking the Nash equilibrium (NE). We propose a new stochastic distributed learning algorithm that does not require communications among players. The proposed algorithm uses simultaneous perturbation method to estimate the gradient of each cost function, and uses mirror descent method to search for the NE. We provide asymptotic analysis for the bias and variance of gradient estimates, and show the proposed algorithm converges to the NE in mean square for the class of strictly monotone games at the optimal rate. The effectiveness of the proposed method is buttressed in a numerical experiment.

Asia Pacific Journal of Operational ResearchVol. 42(06)
University of Chinese Academy of Sciences (CN)
Openalex Percentile: Top 12%
Distributed Sensor Networks and Detection Algorithms
1.49
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Efficient Distributed Learning in Stochastic Non-Cooperative Games Without Information Exchange — Haidong Li, Zimiao He · Asia Pacific Journal of Operational Research (2025) | TGRS Research Map | TGRS