Development and Application of STEAM Integrated Teaching Materials Using Night Safety Equipment Making in High School Science Classes

The purpose of this study was to develop the science-focused STEAM integrated teaching materials on the theme of making night safety products for use in high school science classes, and to apply them in practice in order to analyze their effects on learners. The materials were developed based on the PDIE model, which is widely used for STEAM lesson design, following four stages: preparation, development, implementation, and evaluation. In the preparation stage, the scientific topic was set as reflection of light, and the lesson theme was determined as making night safety products using the concept of retroreflection. During the development stage, a four-session lesson plan was created, including a teaching guide, multimedia resources, and student activity sheets. In the implementation stage, the lessons were applied to first-year pre-service teachers at a university. In the evaluation stage, a survey was conducted immediately after the lessons to assess learning effects and student responses. The results showed that the overall satisfaction score was 4.3 out of 5, and the affective domain score was 4.2 out of 5, indicating generally high levels of satisfaction with the program. These findings suggest that the activity of making night safety products is effective not only for learning scientific concepts but also for enhancing integrative thinking and affective achievement.

Authors

Publication Details

Journal
Institute of Brain-based Education Korea National University of Education
Published
2025-09-30
DOI
https://doi.org/10.31216/bdl.2025.15.3.8
Primary Topic
Educational Research and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Development and Application of STEAM Integrated Teaching Materials Using Night Safety Equipment Making in High School Science Classes

Kwang‐Su Ryu, Se-Hwan Yoon
Institute of Brain-based Education Korea National University of Education
Educational Research and Pedagogy
article

Development and Application of STEAM Integrated Teaching Materials Using Night Safety Equipment Making in High School Science Classes

Kwang‐Su Ryu, Se-Hwan Yoon
article en

Abstract

The purpose of this study was to develop the science-focused STEAM integrated teaching materials on the theme of making night safety products for use in high school science classes, and to apply them in practice in order to analyze their effects on learners. The materials were developed based on the PDIE model, which is widely used for STEAM lesson design, following four stages: preparation, development, implementation, and evaluation. In the preparation stage, the scientific topic was set as reflection of light, and the lesson theme was determined as making night safety products using the concept of retroreflection. During the development stage, a four-session lesson plan was created, including a teaching guide, multimedia resources, and student activity sheets. In the implementation stage, the lessons were applied to first-year pre-service teachers at a university. In the evaluation stage, a survey was conducted immediately after the lessons to assess learning effects and student responses. The results showed that the overall satisfaction score was 4.3 out of 5, and the affective domain score was 4.2 out of 5, indicating generally high levels of satisfaction with the program. These findings suggest that the activity of making night safety products is effective not only for learning scientific concepts but also for enhancing integrative thinking and affective achievement.

Institute of Brain-based Education Korea National University of EducationVol. 15(3)
Openalex Percentile: Top 66%
Educational Research and Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Development and Application of STEAM Integrated Teaching Materials Using Night Safety Equipment Making in High School Science Classes — Kwang‐Su Ryu, Se-Hwan Yoon · Institute of Brain-based Education Korea National University of Education (2025) | TGRS Research Map | TGRS