PENGEMBANGAN KOMIK INTERAKTIF UNTUK KETERAMPILAN MENULIS BAHASA ARAB PADA SISWA KELAS VI  MI/SD ISLAM DI KOTA SEMARANG

This research is a type of Research and Development (R&D) research using Sugiyono's model, which includes five stages, namely potential problems, data collection analysis, design, development, and evaluation. The research subjects included media expert validators, material experts, and Arabic language teachers. The data collection instruments consisted of questionnaires, observations, interviews, and documentation. The results showed that the interactive comic media for writing skills in Arabic for grade VI students of MI / SD Islam was “Very Feasible”, with the percentage of feasibility as follows: material feasibility 87.67, language feasibility 91.84, media feasibility 91.78, graphic feasibility 86.34, and typography feasibility 86.34, from all these feasibility interactive comic media for writing skills get a number 89 with the category “very feasible”. Therefore, it can be concluded that the Interactive Comic learning media for Writing Skills for Grade VI Students of MI / SD Islam in Semarang City is feasible to use in the learning process.

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Publication Details

Journal
Lisanul Arab Journal of Arabic Learning and Teaching
Published
2024-12-31
DOI
https://doi.org/10.15294/laa.v13i2.15920
Primary Topic
Arabic Language Education Studies
Type
article
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0.00
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article

PENGEMBANGAN KOMIK INTERAKTIF UNTUK KETERAMPILAN MENULIS BAHASA ARAB PADA SISWA KELAS VI  MI/SD ISLAM DI KOTA SEMARANG

Nafis Azmi Amrullah, Zukhaira, Muhammad Ali Gunawan
Lisanul Arab Journal of Arabic Learning and Teaching
Arabic Language Education Studies
article

PENGEMBANGAN KOMIK INTERAKTIF UNTUK KETERAMPILAN MENULIS BAHASA ARAB PADA SISWA KELAS VI  MI/SD ISLAM DI KOTA SEMARANG

Nafis Azmi Amrullah, Zukhaira, Muhammad Ali Gunawan
article en

Abstract

This research is a type of Research and Development (R&D) research using Sugiyono's model, which includes five stages, namely potential problems, data collection analysis, design, development, and evaluation. The research subjects included media expert validators, material experts, and Arabic language teachers. The data collection instruments consisted of questionnaires, observations, interviews, and documentation. The results showed that the interactive comic media for writing skills in Arabic for grade VI students of MI / SD Islam was “Very Feasible”, with the percentage of feasibility as follows: material feasibility 87.67, language feasibility 91.84, media feasibility 91.78, graphic feasibility 86.34, and typography feasibility 86.34, from all these feasibility interactive comic media for writing skills get a number 89 with the category “very feasible”. Therefore, it can be concluded that the Interactive Comic learning media for Writing Skills for Grade VI Students of MI / SD Islam in Semarang City is feasible to use in the learning process.

Lisanul Arab Journal of Arabic Learning and TeachingVol. 13(2)
State University of Semarang (ID)
Openalex Percentile: Top 54%
Arabic Language Education Studies
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PENGEMBANGAN KOMIK INTERAKTIF UNTUK KETERAMPILAN MENULIS BAHASA ARAB PADA SISWA KELAS VI  MI/SD ISLAM DI KOTA SEMARANG — Nafis Azmi Amrullah, Zukhaira, et al. · Lisanul Arab Journal of Arabic Learning and Teaching (2024) | TGRS Research Map | TGRS