Current Status and Development Trends of Animation and Virtual Cinematography Techniques in VR Motion Sickness Prevention Design

Virtual Reality (VR) technology has rapidly been adopted across entertainment, education, healthcare, and industrial sectors; however, cybersickness remains a significant barrier to user engagement and comfort. This paper reviews the mechanisms underlying VR-induced dizziness, emphasizing sensory conflict, postural instability, and latency as primary contributing factors. It further examines both subjective and objective evaluation methods, including questionnaires, physiological indicators, eye-tracking, and postural sway measurements. Building on this foundation, the study systematically analyzes key technical parameters such as frame rate, Field of View (FOV), and camera motion and their influence on reducing visualvestibular conflict. Additionally, it explores animation and virtual cinematography techniques, including camera path design, easing functions, and frame-by-frame stabilization, as essential strategies for mitigating discomfort while enhancing immersion. Existing studies demonstrate that single-parameter optimizations provide limited relief due to threshold effects and individual differences, whereas integrated multi-parameter approaches show greater potential for effectiveness. The article proposes a unified framework that combines technical and aesthetic strategies, with an emphasis on Artificial Intelligence (AI)-driven adaptation and cross-modal augmentation. This synthesis not only bridges gaps in fragmented research but also offers practical guidance for future VR content creation and hardware development. By advancing systematic design strategies, the paper contributes to establishing a more rigorous foundation for improving user comfort, immersive quality, and the long-term scalability of VR systems.

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Publication Details

Journal
Applied and Computational Engineering
Published
2025-10-14
DOI
https://doi.org/10.54254/2755-2721/2025.ld27782
Primary Topic
Virtual Reality Applications and Impacts
Type
article
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article

Current Status and Development Trends of Animation and Virtual Cinematography Techniques in VR Motion Sickness Prevention Design

Yanxiang Wang
Applied and Computational Engineering
Virtual Reality Applications and Impacts
article

Current Status and Development Trends of Animation and Virtual Cinematography Techniques in VR Motion Sickness Prevention Design

Yanxiang Wang
article en

Abstract

Virtual Reality (VR) technology has rapidly been adopted across entertainment, education, healthcare, and industrial sectors; however, cybersickness remains a significant barrier to user engagement and comfort. This paper reviews the mechanisms underlying VR-induced dizziness, emphasizing sensory conflict, postural instability, and latency as primary contributing factors. It further examines both subjective and objective evaluation methods, including questionnaires, physiological indicators, eye-tracking, and postural sway measurements. Building on this foundation, the study systematically analyzes key technical parameters such as frame rate, Field of View (FOV), and camera motion and their influence on reducing visualvestibular conflict. Additionally, it explores animation and virtual cinematography techniques, including camera path design, easing functions, and frame-by-frame stabilization, as essential strategies for mitigating discomfort while enhancing immersion. Existing studies demonstrate that single-parameter optimizations provide limited relief due to threshold effects and individual differences, whereas integrated multi-parameter approaches show greater potential for effectiveness. The article proposes a unified framework that combines technical and aesthetic strategies, with an emphasis on Artificial Intelligence (AI)-driven adaptation and cross-modal augmentation. This synthesis not only bridges gaps in fragmented research but also offers practical guidance for future VR content creation and hardware development. By advancing systematic design strategies, the paper contributes to establishing a more rigorous foundation for improving user comfort, immersive quality, and the long-term scalability of VR systems.

Applied and Computational EngineeringVol. 179(1)
Beijing Normal-Hong Kong Baptist University (CN), Hong Kong Baptist University (HK)
Openalex Percentile: Top 71%
Virtual Reality Applications and Impacts
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Current Status and Development Trends of Animation and Virtual Cinematography Techniques in VR Motion Sickness Prevention Design — Yanxiang Wang · Applied and Computational Engineering (2025) | TGRS Research Map | TGRS