Wii™ e prevenção de quedas: Uma abordagem para melhorar o equilíbrio em pessoas idosas – estudo-piloto
Introduction: By 2030, one third of the population will be >60 years, increasing functional limitations and balance disorders linked to vestibular ageing. Rehabilitation aims to compensate these deficits by engaging vision, proprioception and motor control. This study compared Wii™-based rehabilitation with a conventional method in older adults able to interact with a virtual environment.Objective: To assess whether Wii™ is a relevant and motivating tool to prevent falls by improving balance in older adults. Methods: Randomised two-group trial (Wii™ vs. conventional). Pre- and post-treatment assessments included the Berg Balance Scale, TUG, SPPB, Functional Independence Measure and a balance confidence scale.Results: The conventional group showed greater improvements in balance, physical capacity and confidence. Wii™, while less effective functionally, improved static balance and increased motivation. Discussion/Conclusion: Conventional rehabilitation was more effective overall. Wii™ exergames may be complementary tools, especially with supervised initiation and good interaction with the virtual environment.
Authors
- Andrea Ribeiro (ORCID: https://orcid.org/0000-0001-9706-776X)
- T. M. A. Lima (ORCID: https://orcid.org/0009-0008-0557-2557)
Publication Details
- Journal
- TER ISAVE
- Published
- 2025-09-28
- DOI
- https://doi.org/10.71399/hcagkw98
- Primary Topic
- Balance, Gait, and Falls Prevention
- Type
- article
- Field-Weighted Citation Impact
- 0.00