STUDENTS' RESPONSES TOWARDS THE IMPLEMENTATION OF GAME BASED LEARNING WITH DOMINO CARDS ON THE BLOOD CIRCULATORY SYSTEM MATERIAL

This study aims to determine students' responses to the implementation of game-based learning (GBL) using domino card media on the topic of the circulatory system. The study uses qualitative research using literature review method. The research instrument used student response questionnaire distributed to 24 junior high school students. Data collection was carried out through the distribution of questionnaires regarding students’ responses to the implementation of GBL with domino card media on the circulatory system topic. The collected data will be analyzed by calculating the percentage of each statement in the student response questionnaire to determine the proportion of positive and negative responses. The results of the study show that the number of positive responses was higher than the negative responses regarding the implementation of GBL using domino card media on the circulatory system topic.

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Publication Details

Journal
Pendidikan sains
Published
2025-07-18
DOI
https://doi.org/10.26740/pensa.v13i2.70428
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

STUDENTS' RESPONSES TOWARDS THE IMPLEMENTATION OF GAME BASED LEARNING WITH DOMINO CARDS ON THE BLOOD CIRCULATORY SYSTEM MATERIAL

Aida Hanun Shofiyah, An Nuril Maulida Fauziah
Pendidikan sains
Educational Games and Gamification
article

STUDENTS' RESPONSES TOWARDS THE IMPLEMENTATION OF GAME BASED LEARNING WITH DOMINO CARDS ON THE BLOOD CIRCULATORY SYSTEM MATERIAL

Aida Hanun Shofiyah, An Nuril Maulida Fauziah
article en

Abstract

This study aims to determine students' responses to the implementation of game-based learning (GBL) using domino card media on the topic of the circulatory system. The study uses qualitative research using literature review method. The research instrument used student response questionnaire distributed to 24 junior high school students. Data collection was carried out through the distribution of questionnaires regarding students’ responses to the implementation of GBL with domino card media on the circulatory system topic. The collected data will be analyzed by calculating the percentage of each statement in the student response questionnaire to determine the proportion of positive and negative responses. The results of the study show that the number of positive responses was higher than the negative responses regarding the implementation of GBL using domino card media on the circulatory system topic.

Pendidikan sainsVol. 13(2)
Universitas Negeri Surabaya (ID)
Openalex Percentile: Top 69%
Educational Games and Gamification
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