‘A book written just for me’

Abstract In its first six months of publication, Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin became a surprise bestseller in the UK. A novel about gaming and friendship, it was notoriously difficult to both categorize and summarize. As its publishers described it, ‘It’s not a romance, but it is about love.’ Its author was also 17 years into her career with 10 books and no major UK adult fiction breakthrough, presenting a challenging start for her publishing team, who were aiming to make her stand out in a crowded fiction market. In this article, we track the acquisition, publication, and promotion journey of Tomorrow, and Tomorrow, and Tomorrow on both sides of the Atlantic to understand how a literary novel about games developers – from a relatively unknown author, at least in the UK – became one of the most talked-about books of recent years.

Authors

Publication Details

Journal
Logos
Published
2025-10-08
DOI
https://doi.org/10.1163/18784712-20240041
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

‘A book written just for me’

Cat Mitchell, David J.P. Barker
Logos
Digital Games and Media
article

‘A book written just for me’

Cat Mitchell, David J.P. Barker
article en

Abstract

Abstract In its first six months of publication, Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin became a surprise bestseller in the UK. A novel about gaming and friendship, it was notoriously difficult to both categorize and summarize. As its publishers described it, ‘It’s not a romance, but it is about love.’ Its author was also 17 years into her career with 10 books and no major UK adult fiction breakthrough, presenting a challenging start for her publishing team, who were aiming to make her stand out in a crowded fiction market. In this article, we track the acquisition, publication, and promotion journey of Tomorrow, and Tomorrow, and Tomorrow on both sides of the Atlantic to understand how a literary novel about games developers – from a relatively unknown author, at least in the UK – became one of the most talked-about books of recent years.

LogosVol. 36(2)
Openalex Percentile: Top 62%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.