Research on an Interactive Learning Platform for Visual Innovation Teaching Based on Augmented Reality

With the continuous advancement of educational informatization, visual innovation teaching is becoming increasingly important in higher art education. However, the traditional teaching model has significant deficiencies in stimulating students’ creativity, improving learning immersion and personalized experience. To solve this problem, this paper proposes and designs an interactive learning platform based on augmented reality technology, aiming to optimize the visual innovation teaching process through dynamic task push and realtime interactive feedback mechanism. The platform adopts a modular architecture as a whole, integrating four modules: content generation, task management, augmented reality display and data feedback, and combining a multi-index dynamic evaluation model to achieve personalized learning path adjustment. Through a four-week experimental verification of $\mathbf{6 0}$ undergraduates, the results show that compared with the traditional teaching method, the platform has significant advantages in improving students’ interactive activity, creative thinking development and learning interest. Experimental data analysis shows that the experimental group has improved by $\mathbf{2 1. 6 \%}, \mathbf{1 6. 0 \%}$ and $\mathbf{2 4. 3 \%}$ in creativity comprehensive score, task completion accuracy and learning interest indicators respectively. The research results show that the interactive learning platform based on augmented reality has important application value in promoting the cultivation of visual innovation ability, enhancing learning experience and promoting the digital transformation of art education, and provides a new practice paradigm and theoretical reference for related fields.

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Publication Details

Published
2025-05-29
DOI
https://doi.org/10.1109/icaide65466.2025.11189690
Primary Topic
Innovative Educational Techniques
Type
article
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Research on an Interactive Learning Platform for Visual Innovation Teaching Based on Augmented Reality

Li Henan, Shan Yu
Innovative Educational Techniques
article

Research on an Interactive Learning Platform for Visual Innovation Teaching Based on Augmented Reality

Li Henan, Shan Yu
article en

Abstract

With the continuous advancement of educational informatization, visual innovation teaching is becoming increasingly important in higher art education. However, the traditional teaching model has significant deficiencies in stimulating students’ creativity, improving learning immersion and personalized experience. To solve this problem, this paper proposes and designs an interactive learning platform based on augmented reality technology, aiming to optimize the visual innovation teaching process through dynamic task push and realtime interactive feedback mechanism. The platform adopts a modular architecture as a whole, integrating four modules: content generation, task management, augmented reality display and data feedback, and combining a multi-index dynamic evaluation model to achieve personalized learning path adjustment. Through a four-week experimental verification of $\mathbf{6 0}$ undergraduates, the results show that compared with the traditional teaching method, the platform has significant advantages in improving students’ interactive activity, creative thinking development and learning interest. Experimental data analysis shows that the experimental group has improved by $\mathbf{2 1. 6 \%}, \mathbf{1 6. 0 \%}$ and $\mathbf{2 4. 3 \%}$ in creativity comprehensive score, task completion accuracy and learning interest indicators respectively. The research results show that the interactive learning platform based on augmented reality has important application value in promoting the cultivation of visual innovation ability, enhancing learning experience and promoting the digital transformation of art education, and provides a new practice paradigm and theoretical reference for related fields.

Openalex Percentile: Top 69%
Innovative Educational Techniques
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