The Impact of Augmented Reality Media on High School Students’ Critical Thinking Skills in Physics

The rapid development of digital technologies has created new opportunities to enhance learning processes in science education, particularly in physics, which is often perceived as abstract and conceptually difficult. Students frequently struggle to interpret invisible phenomena such as electric charges and fields, leading to misconceptions that hinder higher-order thinking skills. In response to this challenge, augmented reality (AR) has emerged as a promising instructional tool capable of visualizing abstract concepts and fostering active engagement. This study aimed to investigate the effect of AR-based learning media on students’ critical thinking skills in high school physics. A quasi-experimental design with a posttest-only nonequivalent control group was employed, involving two intact Grade XII classes: the experimental group (n = 32) received instruction using PyLo-AR, while the control group (n = 33) was taught through conventional methods. Data were collected using a validated essay test that measured four critical thinking indicators: interpretation, analysis, evaluation, and inference. The results of descriptive analysis showed that the experimental group achieved a higher mean score (M = 14.56, SD = 2.03) compared to the control group (M = 12.94, SD = 1.95). Inferential analysis using the independent samples t-test indicated a statistically significant difference between the groups (p = 0.002), confirming the effectiveness of AR-based instruction. The novelty of this research lies in its focus on critical thinking outcomes rather than solely on conceptual understanding or motivation. In conclusion, AR-based media not only improve students’ mastery of abstract physics concepts but also strengthen their critical thinking skills, offering meaningful contributions to the advancement of physics education in the twenty-first century.

Authors

Institutions

Publication Details

Journal
Jurnal Pendidikan Fisika
Published
2025-09-27
DOI
https://doi.org/10.26618/zsft6997
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Impact of Augmented Reality Media on High School Students’ Critical Thinking Skills in Physics

Kaharuddin Arafah, Mutahharah Hasyim, Muh Iqbal Hasan
1 citations
Jurnal Pendidikan Fisika
Augmented Reality Applications
1.28
article

The Impact of Augmented Reality Media on High School Students’ Critical Thinking Skills in Physics

Kaharuddin Arafah, Mutahharah Hasyim, Muh Iqbal Hasan
article en
1 citations

Abstract

The rapid development of digital technologies has created new opportunities to enhance learning processes in science education, particularly in physics, which is often perceived as abstract and conceptually difficult. Students frequently struggle to interpret invisible phenomena such as electric charges and fields, leading to misconceptions that hinder higher-order thinking skills. In response to this challenge, augmented reality (AR) has emerged as a promising instructional tool capable of visualizing abstract concepts and fostering active engagement. This study aimed to investigate the effect of AR-based learning media on students’ critical thinking skills in high school physics. A quasi-experimental design with a posttest-only nonequivalent control group was employed, involving two intact Grade XII classes: the experimental group (n = 32) received instruction using PyLo-AR, while the control group (n = 33) was taught through conventional methods. Data were collected using a validated essay test that measured four critical thinking indicators: interpretation, analysis, evaluation, and inference. The results of descriptive analysis showed that the experimental group achieved a higher mean score (M = 14.56, SD = 2.03) compared to the control group (M = 12.94, SD = 1.95). Inferential analysis using the independent samples t-test indicated a statistically significant difference between the groups (p = 0.002), confirming the effectiveness of AR-based instruction. The novelty of this research lies in its focus on critical thinking outcomes rather than solely on conceptual understanding or motivation. In conclusion, AR-based media not only improve students’ mastery of abstract physics concepts but also strengthen their critical thinking skills, offering meaningful contributions to the advancement of physics education in the twenty-first century.

Jurnal Pendidikan FisikaVol. 13(3)
State University of Makassar (ID)
Openalex Percentile: Top 15%
Augmented Reality Applications
1.28
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The Impact of Augmented Reality Media on High School Students’ Critical Thinking Skills in Physics — Kaharuddin Arafah, Mutahharah Hasyim, et al. · Jurnal Pendidikan Fisika (2025) | TGRS Research Map | TGRS