Gacha Addiction and In-App Purchases: a Study on Genshin Impact Players in Indonesia

The purpose of this study was to examine the impact of gacha addiction and good price on the intention topurchase in-app items, with mobile game loyalty as a mediating variable. The research employed a quantitativeapproach using Partial Least Squares-Structural Equation Modeling (PLS-SEM) to analyze survey datacollected from 208 Genshin Impact players in Indonesia through random sampling and online questionnaires.The results indicate that gacha addiction significantly influences the intention to purchase in-app items, whilegood price has a moderate effect. Additionally, mobile game loyalty serves as a partial mediator in therelationship between gacha addiction and purchase intention.

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Publication Details

Journal
Matrik Jurnal Manajemen Strategi Bisnis dan Kewirausahaan
Published
2025-10-12
DOI
https://doi.org/10.24843/matrik:jmbk.2023.v19.i01.p03
Primary Topic
Health, Technology, Consumer Behavior
Type
article
Field-Weighted Citation Impact
0.00
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article

Gacha Addiction and In-App Purchases: a Study on Genshin Impact Players in Indonesia

Haris Maupa, Cokki Cokki, Syarifuddin Sulaiman, Wanstum Wanstum
Matrik Jurnal Manajemen Strategi Bisnis dan Kewirausahaan
Health, Technology, Consumer Behavior
article

Gacha Addiction and In-App Purchases: a Study on Genshin Impact Players in Indonesia

Haris Maupa, Cokki Cokki, Syarifuddin Sulaiman, Wanstum Wanstum
article en

Abstract

The purpose of this study was to examine the impact of gacha addiction and good price on the intention topurchase in-app items, with mobile game loyalty as a mediating variable. The research employed a quantitativeapproach using Partial Least Squares-Structural Equation Modeling (PLS-SEM) to analyze survey datacollected from 208 Genshin Impact players in Indonesia through random sampling and online questionnaires.The results indicate that gacha addiction significantly influences the intention to purchase in-app items, whilegood price has a moderate effect. Additionally, mobile game loyalty serves as a partial mediator in therelationship between gacha addiction and purchase intention.

Matrik Jurnal Manajemen Strategi Bisnis dan KewirausahaanVol. 19(1)
Tarumanagara University (ID)
Openalex Percentile: Top 68%
Health, Technology, Consumer Behavior
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