Enhancing Vocabulary Retention through Gamified Learning: Evidence from Vietnamese EFL Secondary Classrooms

This study investigates the impact of gamified vocabulary education on vocabulary memory among Grade 7 EFL students in a Vietnamese secondary school. Conventional rote learning techniques rarely guarantee long-term retention, even if they frequently result in short-term memory. This study examines whether gamification enhances the long-term memory consolidation of lexical items by integrating constructivism, behaviorism, self-determination theory, and cognitive load theory. With 55 students split into an experimental group (n = 29) and a control group (n = 26), a quasi-experimental design was used. Over the course of a 16-week semester, both groups studied the same target vocabulary; however, the experimental group utilized gamified activities, including Quizizz, Kahoot!, Wordwall, and Blooket, while the control group employed traditional note-taking and repetition techniques. The experimental group performed significantly better than the control group on both posttest and delayed posttest measures, as indicated by the results of paired-samples and independent-samples t-tests. According to these results, gamification enhances vocabulary acquisition right away and promotes long-term retention. The possibility of incorporating gamified technologies into EFL vocabulary training to enhance student learning outcomes is highlighted by its pedagogical implications. Future research directions and limitations are also covered.

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Publication Details

Journal
The International Journal of Language Studies (ISSN 3078 - 2244)
Published
2025-10-11
DOI
https://doi.org/10.60087/ijls.v2.n2.011
Primary Topic
Technology-Enhanced Education Studies
Type
article
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article

Enhancing Vocabulary Retention through Gamified Learning: Evidence from Vietnamese EFL Secondary Classrooms

Dieu Bui Thi Huyen, Anh Nguyen Thi Chau
The International Journal of Language Studies (ISSN 3078 - 2244)
Technology-Enhanced Education Studies
article

Enhancing Vocabulary Retention through Gamified Learning: Evidence from Vietnamese EFL Secondary Classrooms

Dieu Bui Thi Huyen, Anh Nguyen Thi Chau
article en

Abstract

This study investigates the impact of gamified vocabulary education on vocabulary memory among Grade 7 EFL students in a Vietnamese secondary school. Conventional rote learning techniques rarely guarantee long-term retention, even if they frequently result in short-term memory. This study examines whether gamification enhances the long-term memory consolidation of lexical items by integrating constructivism, behaviorism, self-determination theory, and cognitive load theory. With 55 students split into an experimental group (n = 29) and a control group (n = 26), a quasi-experimental design was used. Over the course of a 16-week semester, both groups studied the same target vocabulary; however, the experimental group utilized gamified activities, including Quizizz, Kahoot!, Wordwall, and Blooket, while the control group employed traditional note-taking and repetition techniques. The experimental group performed significantly better than the control group on both posttest and delayed posttest measures, as indicated by the results of paired-samples and independent-samples t-tests. According to these results, gamification enhances vocabulary acquisition right away and promotes long-term retention. The possibility of incorporating gamified technologies into EFL vocabulary training to enhance student learning outcomes is highlighted by its pedagogical implications. Future research directions and limitations are also covered.

The International Journal of Language Studies (ISSN 3078 - 2244)Vol. 2(2)
Lac Hong University (VN)
Openalex Percentile: Top 69%
Technology-Enhanced Education Studies
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Enhancing Vocabulary Retention through Gamified Learning: Evidence from Vietnamese EFL Secondary Classrooms — Dieu Bui Thi Huyen, Anh Nguyen Thi Chau · The International Journal of Language Studies (ISSN 3078 - 2244) (2025) | TGRS Research Map | TGRS