The Avoider-Enforcer Game in Hypergraphs of Rank 3

In the Avoider-Enforcer convention of positional games, two players-Avoider and Enforcer-take turns selecting vertices from a hypergraph $H$. Enforcer wins if, by the time all vertices of $H$ have been selected, Avoider has completely filled an edge of $H$ with her vertices; otherwise, Avoider wins. In this paper, we first give some general results, in particular regarding the outcome of the game and disjoint unions of hypergraphs. We then determine which player has a winning strategy for all hypergraphs of rank 2, and for linear hypergraphs of rank 3 when Avoider plays the last move. The structural characterisations we obtain yield polynomial-time algorithms.

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Publication Details

Journal
The Electronic Journal of Combinatorics
Published
2026-05-21
DOI
https://doi.org/10.37236/14014
Primary Topic
Game Theory and Applications
Type
article
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article

The Avoider-Enforcer Game in Hypergraphs of Rank 3

Florian Galliot, Aline Parreau, Valentin Gledel
The Electronic Journal of Combinatorics
Game Theory and Applications
article

The Avoider-Enforcer Game in Hypergraphs of Rank 3

Florian Galliot, Aline Parreau, Valentin Gledel
article en

Abstract

In the Avoider-Enforcer convention of positional games, two players-Avoider and Enforcer-take turns selecting vertices from a hypergraph $H$. Enforcer wins if, by the time all vertices of $H$ have been selected, Avoider has completely filled an edge of $H$ with her vertices; otherwise, Avoider wins. In this paper, we first give some general results, in particular regarding the outcome of the game and disjoint unions of hypergraphs. We then determine which player has a winning strategy for all hypergraphs of rank 2, and for linear hypergraphs of rank 3 when Avoider plays the last move. The structural characterisations we obtain yield polynomial-time algorithms.

The Electronic Journal of CombinatoricsVol. 33(2)
Château Gombert (FR), LabEx PERSYVAL-Lab (FR), Institut de Mathématiques de Marseille (FR), Laboratoire d’Analyse et de Mathématiques Appliquées (FR), Laboratoire de Mathématiques Blaise Pascal (FR), Institut Polytechnique de Bordeaux (FR), Université Savoie Mont Blanc (FR)
Openalex Percentile: Top 100%
Game Theory and Applications
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