Application of Virtual Reality And Augmented Reality for Developing Educational Model

Virtual reality (VR) and augmented reality (AR) are the two important innovative technologies today in the world. The combination of AR and VR have immense potential to improve the quality and effectiveness of the education system. AR-VR technologies can bring revolution in education through interactive digital devices, immer-sive virtual experiences, entertaining engagement and 3D virtual simulation. However, to bring this revolution, vast customization and huge investment are required as these technologies are still in their premature stage. Review of literature reveals that there has been rapid growth in the use of AR-VR in literature development in the last few years, yet a long way to go in terms of customizing and implementing these technologies in educational systems. In this article, an augmented reality and virtual reality based mobile application model is described that can expose the way of addressing the gap in customizing and implementing AR & VR in education.

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Publication Details

Published
2025-07-18
DOI
https://doi.org/10.1109/ciacon65473.2025.11189548
Primary Topic
Innovative Educational Techniques
Type
article
Field-Weighted Citation Impact
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article

Application of Virtual Reality And Augmented Reality for Developing Educational Model

Prasenjit Maji, Md Naimul Hoque, Swadhin Mondal, Ashim Maity et al.
Innovative Educational Techniques
article

Application of Virtual Reality And Augmented Reality for Developing Educational Model

Prasenjit Maji, Md Naimul Hoque, Swadhin Mondal, Ashim Maity, R. Samanta, Tathagata Dasgupta
article en

Abstract

Virtual reality (VR) and augmented reality (AR) are the two important innovative technologies today in the world. The combination of AR and VR have immense potential to improve the quality and effectiveness of the education system. AR-VR technologies can bring revolution in education through interactive digital devices, immer-sive virtual experiences, entertaining engagement and 3D virtual simulation. However, to bring this revolution, vast customization and huge investment are required as these technologies are still in their premature stage. Review of literature reveals that there has been rapid growth in the use of AR-VR in literature development in the last few years, yet a long way to go in terms of customizing and implementing these technologies in educational systems. In this article, an augmented reality and virtual reality based mobile application model is described that can expose the way of addressing the gap in customizing and implementing AR & VR in education.

National Institute of Technology Durgapur (IN)
Openalex Percentile: Top 69%
Innovative Educational Techniques
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