Conformance Games for Graded Semantics

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work on so-called graded semantics has led to a generic behavioural equivalence game that covers the mentioned games on the linear-time / branching-time spectrum and moreover applies in coalgebraic generality, and thus instantiates also to equivalence games on systems with non-relational branching type (probabilistic, weighted, game-based etc.). In the present work, we generalize this approach to cover other types of process comparison beyond equivalence, such as behavioural preorders or pseudometrics. At the most general level, we abstract such notions of behavioural conformance in terms of topological categories, and later specialize to conformances presented as relational structures to obtain a concrete syntax. We obtain a sound and complete generic game for behavioural conformances in this sense. We present a number of instantiations, obtaining game characterizations of, e.g., trace inclusion, probabilistic trace distance, bisimulation topologies, and simulation distances on metric labelled transition systems.

Authors

Institutions

Publication Details

Published
2025-06-23
DOI
https://doi.org/10.1109/lics65433.2025.00048
Primary Topic
Logic, Reasoning, and Knowledge
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Conformance Games for Graded Semantics

Jonas Forster, P. Wild, Lutz Schröder
Logic, Reasoning, and Knowledge
article

Conformance Games for Graded Semantics

Jonas Forster, P. Wild, Lutz Schröder
article en

Abstract

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work on so-called graded semantics has led to a generic behavioural equivalence game that covers the mentioned games on the linear-time / branching-time spectrum and moreover applies in coalgebraic generality, and thus instantiates also to equivalence games on systems with non-relational branching type (probabilistic, weighted, game-based etc.). In the present work, we generalize this approach to cover other types of process comparison beyond equivalence, such as behavioural preorders or pseudometrics. At the most general level, we abstract such notions of behavioural conformance in terms of topological categories, and later specialize to conformances presented as relational structures to obtain a concrete syntax. We obtain a sound and complete generic game for behavioural conformances in this sense. We present a number of instantiations, obtaining game characterizations of, e.g., trace inclusion, probabilistic trace distance, bisimulation topologies, and simulation distances on metric labelled transition systems.

Friedrich-Alexander-Universität Erlangen-Nürnberg (DE)
Openalex Percentile: Top 85%
Logic, Reasoning, and Knowledge
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.