From Innovation to Integration: Classroom Strategies for Using VR With Students on the Autism Spectrum

Virtual reality (VR) is an emerging tool in special education that enables immersive, individualized, and engaging learning experiences for students with autism spectrum disorder (ASD). This article explores the benefits, challenges, and practical implementation of VR in classroom settings to support social interaction, executive functioning, sensory regulation, and life skills. It outlines a comparison of commercially available VR headsets, sensory accommodations for students with ASD, and strategies for customizing VR content aligned with individualized education program (IEP) goals. Additionally, the paper highlights recommended applications, addresses safety and ethical considerations, and discusses accessibility features critical for inclusive VR integration. While VR offers exciting possibilities, challenges such as high costs, limited teacher training, and infrastructure demands remain. Potential solutions include collaborative partnerships, professional development, and scalable models that enhance long-term implementation. As VR continues to evolve, it holds promise as a transformative tool for promoting engagement, autonomy, and growth among students with disabilities.

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Publication Details

Journal
Journal of Special Education Technology
Published
2025-10-08
DOI
https://doi.org/10.1177/01626434251387307
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.00
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From Innovation to Integration: Classroom Strategies for Using VR With Students on the Autism Spectrum

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Journal of Special Education Technology
Autism Spectrum Disorder Research
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From Innovation to Integration: Classroom Strategies for Using VR With Students on the Autism Spectrum

Katie A. Wagner, Karen Roberts, Larry G. Olsen, Cade T. Charlton, Ryan O. Kellems, M. B. Sørensen, Alyssa Lowder
article en

Abstract

Virtual reality (VR) is an emerging tool in special education that enables immersive, individualized, and engaging learning experiences for students with autism spectrum disorder (ASD). This article explores the benefits, challenges, and practical implementation of VR in classroom settings to support social interaction, executive functioning, sensory regulation, and life skills. It outlines a comparison of commercially available VR headsets, sensory accommodations for students with ASD, and strategies for customizing VR content aligned with individualized education program (IEP) goals. Additionally, the paper highlights recommended applications, addresses safety and ethical considerations, and discusses accessibility features critical for inclusive VR integration. While VR offers exciting possibilities, challenges such as high costs, limited teacher training, and infrastructure demands remain. Potential solutions include collaborative partnerships, professional development, and scalable models that enhance long-term implementation. As VR continues to evolve, it holds promise as a transformative tool for promoting engagement, autonomy, and growth among students with disabilities.

Journal of Special Education Technology
Brigham Young University (US)
Openalex Percentile: Top 72%
Autism Spectrum Disorder Research
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