The Relationship between Learning Motivation and Self-Regulated Learning with Online Game Addiction of Junior High School Students

This study aims to determine the relationship between learning motivation with self-regulated learning and online game addiction of students at SMP Negeri 59 Surabaya. This study used a quantitative method with a correlation model; the research sample amounted to 229 students. The results of the correlation analysis between the three variables are <0.001, and the correlation coefficient value is 0.785, which means a positive relationship exists between learning motivation, self-regulated learning, and online game addiction. The study's conclusion reveals a relationship between learning motivation with self-regulated learning and online game addiction of students at SMP Negeri 59 Surabaya, which shows a positive and significant relationship. Learning motivation is high, then self-regulated learning and online game addiction are high. This research contributes to designing effective learning programs that utilize technology, such as educational games, that can increase learning motivation and reduce the potential for non-educative game addiction.

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Publication Details

Journal
QUANTA Jurnal Kajian Bimbingan dan Konseling dalam Pendidikan
Published
2025-01-26
DOI
https://doi.org/10.22460/quanta.v9i1.5551
Primary Topic
Educational Methods and Impacts
Type
article
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article

The Relationship between Learning Motivation and Self-Regulated Learning with Online Game Addiction of Junior High School Students

Mochamad Nursalim, Nindya Julisia
QUANTA Jurnal Kajian Bimbingan dan Konseling dalam Pendidikan
Educational Methods and Impacts
article

The Relationship between Learning Motivation and Self-Regulated Learning with Online Game Addiction of Junior High School Students

Mochamad Nursalim, Nindya Julisia
article en

Abstract

This study aims to determine the relationship between learning motivation with self-regulated learning and online game addiction of students at SMP Negeri 59 Surabaya. This study used a quantitative method with a correlation model; the research sample amounted to 229 students. The results of the correlation analysis between the three variables are <0.001, and the correlation coefficient value is 0.785, which means a positive relationship exists between learning motivation, self-regulated learning, and online game addiction. The study's conclusion reveals a relationship between learning motivation with self-regulated learning and online game addiction of students at SMP Negeri 59 Surabaya, which shows a positive and significant relationship. Learning motivation is high, then self-regulated learning and online game addiction are high. This research contributes to designing effective learning programs that utilize technology, such as educational games, that can increase learning motivation and reduce the potential for non-educative game addiction.

QUANTA Jurnal Kajian Bimbingan dan Konseling dalam PendidikanVol. 9(1)
Universitas Negeri Surabaya (ID)
Openalex Percentile: Top 70%
Educational Methods and Impacts
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