Fostering Inquiry Confidence in Elementary Students through a Game-Based Socioscientific Issue Learning Approach

This research aims to examine how the inquiry-based game Future City influences elementary students’ confidence in their inquiry skills within the framework of a progressive inquiry learning model. The study was conducted at a public elementary school in Taiwan, where data were collected through pre- and post-assessments administered to sixth-grade students. During the game, players assumed various societal roles, engaged in interactive decision-making, and explored topics such as environmental sustainability, economic growth, and social equity. The key findings reveal that, after participating in the Future City game, students exhibited a notable increase in confidence regarding their inquiry abilities—particularly in drawing conclusions. Additional skills, including formulating questions, planning data collection, and reporting findings, also showed a modest improvement in confidence.

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Publication Details

Journal
IIAI Letters on Informatics and Interdisciplinary Research
Published
2025-01-01
DOI
https://doi.org/10.52731/liir.v006.377
Primary Topic
Education and Critical Thinking Development
Type
article
Field-Weighted Citation Impact
0.00

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article

Fostering Inquiry Confidence in Elementary Students through a Game-Based Socioscientific Issue Learning Approach

Pin-Chen Chen, Ju-Ling SHIH, Yuhao Lu, Geng-De Hong
IIAI Letters on Informatics and Interdisciplinary Research
Education and Critical Thinking Development
article

Fostering Inquiry Confidence in Elementary Students through a Game-Based Socioscientific Issue Learning Approach

Pin-Chen Chen, Ju-Ling SHIH, Yuhao Lu, Geng-De Hong
article en

Abstract

This research aims to examine how the inquiry-based game Future City influences elementary students’ confidence in their inquiry skills within the framework of a progressive inquiry learning model. The study was conducted at a public elementary school in Taiwan, where data were collected through pre- and post-assessments administered to sixth-grade students. During the game, players assumed various societal roles, engaged in interactive decision-making, and explored topics such as environmental sustainability, economic growth, and social equity. The key findings reveal that, after participating in the Future City game, students exhibited a notable increase in confidence regarding their inquiry abilities—particularly in drawing conclusions. Additional skills, including formulating questions, planning data collection, and reporting findings, also showed a modest improvement in confidence.

IIAI Letters on Informatics and Interdisciplinary ResearchVol. 6
National Central University (TW)
National Science and Technology Council
Openalex Percentile: Top 70%
Education and Critical Thinking Development
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Fostering Inquiry Confidence in Elementary Students through a Game-Based Socioscientific Issue Learning Approach — Pin-Chen Chen, Ju-Ling SHIH, et al. · IIAI Letters on Informatics and Interdisciplinary Research (2025) | TGRS Research Map | TGRS