The Application of Virtual Reality in Folk Dance Teaching in Shanxi

Introduction: Folk dance holds a vital place in the cultural heritage of Shanxi, reflecting deep-rooted traditions, regional diversity, and community identity. However, urbanization, changing lifestyles, and declining adolescent interest make it increasingly difficult to preserve and transmit this art form to future generations.Objective: This research aims to investigate the effectiveness of virtual reality (VR) technology in enhancing the instruction and learning of Shanxi folk dance.Method: A quasi-experimental design was employed involving 265 students from various educational institutions in Shanxi Province. Participants were randomly divided into two groups: the experimental group received VR-based folk-dance instruction, while the control group underwent traditional face-to-face teaching. A pre-test and post-test assessment framework evaluated dance performance, cultural knowledge retention, and learning engagement. Quantitative data were analyzed using statistical methods, including paired sample t-tests, chi-square tests, and ANOVA to compare mean differences between groups.Results: The experimental group demonstrated a significant improvement in dance skill acquisition (M = 87,4, SD = 5,9) compared to the control group (p < 0,001). Retention of cultural knowledge also improved more in the VR group (p=0,003) A two-way ANOVA revealed a significant interaction between teaching method and student engagement levels (p=0,014). Qualitative feedback indicated that VR learners experienced increased motivation, autonomy, and cultural appreciation.Conclusions: VR-based instruction effectively enhances technical dance skills and fosters cultural immersion. The research recommends integrating VR tools into folk dance curricula to modernize heritage education and improve accessibility for younger generations.

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Publication Details

Journal
Metaverse Basic and Applied Research
Published
2025-09-25
DOI
https://doi.org/10.56294/mr2025198
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
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article

The Application of Virtual Reality in Folk Dance Teaching in Shanxi

Sri Ningsih Sukirman, Bowen Zhang, Sharip Zainal Bin Sagkif Shek
Metaverse Basic and Applied Research
Human Motion and Animation
article

The Application of Virtual Reality in Folk Dance Teaching in Shanxi

Sri Ningsih Sukirman, Bowen Zhang, Sharip Zainal Bin Sagkif Shek
article en

Abstract

Introduction: Folk dance holds a vital place in the cultural heritage of Shanxi, reflecting deep-rooted traditions, regional diversity, and community identity. However, urbanization, changing lifestyles, and declining adolescent interest make it increasingly difficult to preserve and transmit this art form to future generations.Objective: This research aims to investigate the effectiveness of virtual reality (VR) technology in enhancing the instruction and learning of Shanxi folk dance.Method: A quasi-experimental design was employed involving 265 students from various educational institutions in Shanxi Province. Participants were randomly divided into two groups: the experimental group received VR-based folk-dance instruction, while the control group underwent traditional face-to-face teaching. A pre-test and post-test assessment framework evaluated dance performance, cultural knowledge retention, and learning engagement. Quantitative data were analyzed using statistical methods, including paired sample t-tests, chi-square tests, and ANOVA to compare mean differences between groups.Results: The experimental group demonstrated a significant improvement in dance skill acquisition (M = 87,4, SD = 5,9) compared to the control group (p < 0,001). Retention of cultural knowledge also improved more in the VR group (p=0,003) A two-way ANOVA revealed a significant interaction between teaching method and student engagement levels (p=0,014). Qualitative feedback indicated that VR learners experienced increased motivation, autonomy, and cultural appreciation.Conclusions: VR-based instruction effectively enhances technical dance skills and fosters cultural immersion. The research recommends integrating VR tools into folk dance curricula to modernize heritage education and improve accessibility for younger generations.

Metaverse Basic and Applied ResearchVol. 4
Universiti of Malaysia Sabah (MY)
Openalex Percentile: Top 65%
Human Motion and Animation
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The Application of Virtual Reality in Folk Dance Teaching in Shanxi — Sri Ningsih Sukirman, Bowen Zhang, et al. · Metaverse Basic and Applied Research (2025) | TGRS Research Map | TGRS